So every time I've looked at posts about this game, some people pop up and express how bummed they are about how all of the battles are in first person. I don't know Atlus's exact reasoning behind this decision, of course, but it doesn't bum me out at all. Etrian Odyssey and Strange Journey were both fine in first person, and I actually like how it makes things go so much faster. Not only that, making battles consist of sprites probably allowed them to put more time and money into making better or bigger dungeons and/or a large number of bigger and better demons. Nocturne was a fantastic game but the smaller number of demons meant that I was not fusing and getting new ones very often like I have been doing in Strange Journey (which has a total of around 300, if I'm not mistaken).
What reasons might someone have for preferring that they all be animated? Seeing the demons might be cool once but seeing the same animation a billion times gets boring in Persona 3, 4, and Nocturne. Are there any other reasons?