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Blight Club
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Game » consists of 3 releases. Released Feb 25, 2010
A horizontally-scrolling shoot-em-up for PlayStation Network.
R-Type Dimensions packages the first two R-Type games with enhanced 3-D graphics, online co-op, and other new features.
Originally planned as the last game in the R-Type series of shoot-'em-ups, Final has a lone ship investigating a crashed space colony to research a failed counter-attack against the Bydo Empire. It features 101 different ships to choose from, each with a unique combination of weaponry.
A Game Boy Color compilation of the first two R-Type games, updated in color.
Darius Gaiden is a horizontal shoot-em-up and the third game in the Darius series.
The official second sequel to Irem's R-Type. The game would use some of the SNES's best graphic features, including Mode 7 graphics.
Eliminate Down is a horizontal shooter for the Sega Genesis that allows a ship to take on three shooting styles: forward, backward, and vertical.
As the leader of an elite squad of anthropomorphic animal pilots, fly throughout the Lylat star system in the prototype Arwing spacecraft to prevent the galactic conquest of a mad scientist in this 3D shooter for the SNES (with real-time polygonal graphics powered by the new Super FX chip).
A vertical shooter for the Game Boy from T&E Soft, Chikyuu Kaihou Gun ZAS is unique for its implementation of transparency and scrolling backgrounds.
Space Megaforce is another game in the massive vertical scrolling shoot 'em up genre. Also called Super Aleste in Europe and Japan, Space Megaforce gives players groups of enemies to fight through, 8 different weapons that can be powered up, and a whole lot of explosions.
Irem's Arcade hit shoot 'em up R-Type made its debut on the Super Nintendo Entertainment System as a launch title.
Guide the man once known as Norrin Radd across the stars, fighting myriad enemies across the stars.
A further shoot'em up in the Darius series this time for the SuperGrafx-16/TurboGrafx. Darius Plus is based on Super Darius for the TurboGrafx-CD but with fewer bosses and was actually written for the SuperGrafx because playing it on that console results in slightly improved graphics.
The sequel to Irem's signature arcade shoot-'em-up, adding a variety of new weaponry to help take on the Bydo forces.
The direct follow-up to Konami's arcade shoot-'em-up classic Gradius, introducing customizable Power Meters with new power-ups. It had no official release in North America for 18 years.
Stinger is a shoot-em-up developed by Konami. It is the North American version of the sequel to Twinbee.
A 2D side-scrolling shooter, and an arcade classic! Travel across space, power-up the companion orb, and bring down some of the toughest alien bosses in gaming.
A side scrolling arcade shoot 'em up and the first in Konami's famous series. The game became famous for its extreme difficulty and varied power-ups.
Falcon Patrol was a Video Game for the Commodore 64 by Virgin Games in 1983.
A side-scrolling shooter very similar to the arcade classic, Defender.
Players must destroy waves of UFOs while saving abductees in this classic shoot 'em up
Space Invaders, released in arcades by Taito in 1978, is one of the most influential and successful video games of all time, laying the foundations for most shooters and action games that followed. It revolutionized the game industry and has become a pop culture icon.
One of the first graphical computer software games known to have been created. Written in 1962 by Steve Russell, Martin Graetz, and Wayne Wiitanen, it inspired budding game developers, spawned later versions of the game, as well as influencing Asteroids and Star Control.
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