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Sid Meier's Civilization V

Game » consists of 5 releases. First released on Sep 21, 2010

Civilization V, the newest entry into the Civilization series, brings brand new gameplay elements to this beloved franchise, while maintaining the "just one more turn" mentality.

How is this game to Civ noobs?

#1 Posted by NekuSakuraba (6812 posts) - 2 years, 8 months ago

So I bit Civilization IV and even with the tutorial I found the game too complicated any did not know what to do.

How does Civilization V help out new players?

Thanks.

#2 Edited by EvilTwin (3320 posts) - 2 years, 8 months ago

Watch the Quick Look.  Ryan seems to think it is incredibly approachable for people new to the Civ franchise.

#3 Posted by JJWeatherman (13876 posts) - 2 years, 8 months ago

There's a quick look that gives a good little glance. According to Ryan Davis, it can be as simple or complicated as you want it to be.

#4 Posted by Animasta (12781 posts) - 2 years, 8 months ago

it takes anyone who hasn't played a civ game out in the back and violates your civil rights

#5 Posted by AjayRaz (12251 posts) - 2 years, 8 months ago

also, Ryan's review:  
 

 Firaxis offers a hardcore turn-based strategy experience that nearly anyone can approach, without sacrificing any of its wildly addictive appeal    

#6 Posted by Shirogane (3405 posts) - 2 years, 8 months ago

Quick looks don't really show much i guess... 
 
But yeah, V is much simpler than IV. Much easier to understand and play. At least, that's what i got from the demo. 
Well, no more death stacks helps a hell of a lot at least. Happiness is now empire instead of each city. Stuff like that.
#7 Posted by Pinworm45 (4088 posts) - 2 years, 8 months ago

All I know is, I played a game for about 8 hours today, thought I was doing really well (controlled half the map and had decent relations with everyone, and was micromanaging all of my cities for the best possible outputs). Then all the sudden, England declares war, and 432423424 enemy troops came into my area and destroyed. everything. 
 
First time playing. It was.. interesting.  
 
Now to try again..

#8 Posted by project343 (2658 posts) - 2 years, 8 months ago

My only exposure to the Civ series is probably 25 full matches of CivRev. And I had zero trouble following Ryan's quicklook. Does that say anything? :X

#9 Posted by MB (9885 posts) - 2 years, 8 months ago

I've never played a Civ game before now. It has a lot of depth (and breadth) and along with that comes a steep learning curve, but I'm having fun with it. Played about five hours tonight and things are just starting to click, and I feel like I've made a lot of mistakes. There are still a lot of things I don't quite understand, but I'll figure it out eventually.
 
Don't buy this game if you're not prepared to sink a lot of time into it. A LOT of time.

Moderator
#10 Posted by Dtat (1615 posts) - 2 years, 8 months ago
@NekuSakuraba:
I'm brand new to civ, and I love it! I have to say though, it was confusing as hell for the first 15 minutes or so. To the point that I was asking a friend of mine "what do I click on to make units?" It's pretty unlike any othe strategy game I've ever played. still, it is addictive as hell. I sunk in 4 hours my first night.
 
#11 Posted by Malakhii (1443 posts) - 2 years, 8 months ago
You should have no problem, work your way your up the difficulties, I think it's very very accessible. 
#12 Posted by elko84 (869 posts) - 2 years, 8 months ago

I'd say the game does a good job at explaining as much as it can to new players.  After a game or two you should have the idea.  

#13 Posted by KaosAngel (13766 posts) - 2 years, 8 months ago

Dude, I play a lot of SC2...and I mean a lot of SC2.   
 
I picked this up and can't put it down.  I never played a game like this before and it eases you into it. 

#14 Posted by Slaneesh (849 posts) - 2 years, 7 months ago

As stated by others Ryan was spot on. This game is the love child of Civ IV and Revolution.
 
Is has the streamlining of Rev but maintain alot of the depth of CIV IV. Very user friendly. This game is more of a turn based strategy game whereas CIV IV was an empire mangement game

#15 Posted by StarvingGamer (5974 posts) - 2 years, 7 months ago
@NekuSakuraba: My friend who has never played a Civ game or even a 4x game bought Civ V on my recommendation.  He's played about 30 hours so far and can't stop.  He doesn't even want to play Starcraft with me any more.  I've created a monster.
#16 Posted by NekuCTR (1620 posts) - 2 years, 7 months ago

I'm new to Civ and when i first played Civ V I was kind of lost, as Vinny said in the quick look it doesn't have a good tutorial program per-say. the interface is easy enough to understand but I didn't know the order I was supposed to be working in. However after watching the quick look I jumped back in and started doing great. sometimes you just need to see someone playing a game right to understand it.

#17 Posted by TheMustacheHero (6654 posts) - 2 years, 7 months ago

My first Civ game and I'm loving it. It's pretty easy to pick up and learn.

#18 Posted by Cincaid (2875 posts) - 2 years, 7 months ago

Since I'm almost as old as the dinosaurs (28) I've played Civ since the first game, so I can't say much really. However, I really like the option to set your advisors between different levels, such as "New to Civ", "New to Civ 5", and stuff like that. And while changes seem towards making the game easier for the masses, I in fact feel many changes are towards hardcore players as well, such as only one unit per tile.

#19 Posted by eccentrix (1178 posts) - 2 years, 7 months ago

This is my first Civ, I had no difficulty getting into it.

#20 Posted by Floppypants (788 posts) - 2 years, 7 months ago

Settler difficulty is basically a sandbox mode, so you can learn as you play, but Civilization V also has special tutorial missions if you want to play them.

#21 Posted by Chaser324 (3846 posts) - 2 years, 7 months ago
@CrazyChris: 
Totally agree with you about one unit per tile. This is what really makes this game in my opinion. It simplifies things for new players by reducing the number of units you have to keep track of and deal with while simultaneously adding a new level of strategy for hardcore players.
Moderator
#22 Posted by kelbear (478 posts) - 2 years, 7 months ago
@NekuSakuraba:  
 
Super smooth start for me. Every step of the way, they tell you what you should be doing, and offering additional information IF you want to read it. For the most part, I don't want to read it and I'm doing fine on normal. 
 
I read descriptions when I need to choose between tech. I looked up combat bonus in the civopedia at one point. Took one look at the economy tab and decided I'm not going to touch it. Saw something about specialists and didn't feel like getting into it so I left it on auto. Didn't want to micro all those workers so I set them on auto too.  
 
Eventually I cracked open the tech tree and social poilcies so I could plan ahead, and all the information I needed was right there in tool-tips, no fumbling around to find it. 
 
Ryan's description was pretty spot on. You have a lot of control over how complex you want the game to be.
#23 Posted by DoctorWelch (2611 posts) - 2 years, 7 months ago

I thought the same thing about Civ IV and still get confused when I play that game, but now playing Civ V, I understand everything that is going on. It is way way more fun, just an overall better game.

#24 Posted by Bravestar (377 posts) - 2 years, 7 months ago
@CaLe said:
" The tutorial did nothing for me. I didn't even know where to click and when I did click stuff I had no idea what I was making happen. How is to to Civ noobs? A failure, for me at least. "
How is that even possible? Seriously, not knowing what to do in a game with giant blinking buttons and people telling you what to do all the time is incomprehensible for me. No offense, but how did you manage to turn your PC on and get on the internet?
 
I didn't even play the tutorial and could play it right away(no civ experience at all, maybe I'm just a genius or somethin)
#25 Posted by Jerome85 (257 posts) - 2 years, 7 months ago

Considering civ 5 is so dumbed down and the menu icons are huge like grade school flash cards you shouldn't have any trouble understanding what is going on.  play the game on a harder difficulty the way its meant to be played.  all the problems youll find with the AI on lower levels aren't as bad when you crank up the difficulty.

#26 Posted by AlwaysBeClothing (1279 posts) - 2 years, 7 months ago

Civ V is the one I understand.  I tried before with Civ 4 and Civ Rev but still didn't quite get it.  Now though I'm picking up the subtle nuances and starting to optimize how I'm playing.  Very accessible, I want to try multi-player games soon.

#27 Posted by Rongaryen (216 posts) - 2 years, 7 months ago

I played maybe a handful of hours with civ 4 and I felt that it hated me and bullied me until I stopped hanging around it.  Then I met civ 5 and it was easy to talk to and knew I wasn't sure of myself.  It had the patience to let me go at my own pace.  Civ 5 suggested a couple of things that I should do to get started and listed a few reasons why I should do those things; Civ 4 told me that I should do this and I could do some of the other things listed but, it recommended that I do what it says and that if I didn't, it wasn't going to hold back the punishment of not listening. 
 
I guess what I'm saying is that Civ 5 feels like you're in more of a healthy relationship while I felt like Civ 4 treated me like a whore.

#28 Posted by Fattony12000 (4379 posts) - 2 years, 7 months ago

I'm going to nuke the city of Boston in the year 1690. 
 
That is all. 
 
I LOVE THIS GAME.

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