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    Sid Meier's Civilization V

    Game » consists of 6 releases. Released Sep 21, 2010

    Civilization V brings brand new gameplay elements to this beloved franchise, while maintaining the "just one more turn" mentality.

    The AI picks odd end game weapons...

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    Zurv

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    #1  Edited By Zurv

    Anyone notice this? They make a bunch of anti-tank and AA units... 
     
    well... ok... i'll just not build tanks and planes then.  
     
    Last night i was playing a large (huge?)  map with 20 AI.. in the end it was two huge islands... one with me, japan, and the other germany. When i finally made my push (2050 was coming quick and his island was much bigger... NEED SCORE!.. more land more citys.. gogogogogo). 85% of his army was AA and AT. very silly. i've played through a few full game already that is what the AI always seems to build end game. 
     
    *shrug* 
     
    alteast it makes it easier to fight them. God only knows how they have that many units. I can totally see they have 0 gold and like -200 a turn and much have crazy unhappiness too. 
    I love fight unhappy players.. heh.. that is a pretty big hit to combat str when your ppl are crazy unhappy.

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