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The Central Intelligence Agency, or CIA, is an arm of the US government devoted to espionage activities. The Agency plays a significant role in plenty of games.
Codec is the communication system used by Snake in the Metal Gear series of games.
The act of a noble, just, or otherwise good or heroic figure becoming evil through either external manipulation or an internal shift in beliefs or desires.
A non-interactive sequence within a game most often used for plot advancement.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
A special forces unit assembled by Major Zero in the 1960s and the precursor to FOXHOUND.
A characteristic present in game characters with a superior state of mind reflected in how they solve problems and their way of approaching situations.
The ability for the player to become unseen, from basic camouflage to fully vanishing from sight.
Two or more factions, either with the same or completely different goals, that constantly try to one-up each other. The player is sometimes forced to pick a side to root or work for during the struggle. Other times the rivalry is only mentioned in the plot.
An alliance of nations who opposed the Axis powers in World War II. They included the USA, the United Kingdom, the USSR, France, and many others.
A shadowy organization founded by Major Zero after Operation Snake Eater. Their goal is having complete digital control over all mankind. Also known as the "La-Li-Lu-Le-Lo."
A secret organization formed after World War I by the wealthiest and most powerful individuals in the United States, the Soviet Union and China.
A video game character as it appeared in an earlier time of its life.
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