So with all the love Silent Hill Shattered Memories is getting around here I have to vent some frustrations, after all what would a forum be without nit-picking and such. I should preface this by saying I'm not trying to claim Silent Hill is terrible but it does have quite a few flaws that I don't feel are getting addressed around here.
- The Nightmares
Add to this the fact that every Nightmare sequence has your preforming one action, running. You'll be holding the Z button down this entire sequence. There's one notable sequence where this is changed up and you're asked to go take some photos and avoid the creatures in what is probably the most exciting event you'll encounter in these sequences.
Otherwise you'll just be running all the time and getting completely lost but the thing is you'll eventually either run long enough and get lost enough that you'll either end up back where you started and try again or you'll stumble upon the exit. Either way it's just a time sink. The problem is there's absolutely no reason not to die. If you die you start from the beginning and try again. Nothing happens, nothing changes, and you'll just keep thrusting your head against that wall till you find the weak spot and get out. These sequences are just straight up boring.
The sad thing is if these sequence had not existed the game would be better for it, these actually drag my enjoyment of the game down a great deal.
- The Ending (No Spoilers)
Anyway like I said, there's nothing wrong with the end of the game, in fact it's quite good but chances are you'll figure it out way in advance and if you listen to Brad you'll be incredibly disappointed.
With all that said I'll reiterate my point the good in this game outweighs the bad but man, I'm pretty shocked to see it take the Wii GOTY. To each their own I suppose.