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A type of weapon that fires a conductive projectile to incredible speeds, using kinetic energy rather than explosive force.
A gun turret is weapon mount designed to protect the user or mechanisms of a weapon system. The weapon itself is not a turret, but rather the protective housing of the user or mechanisms of the weapon system.
An explosive ordinance propelled by a rocket engine designed to blow an object to smithereens. A missile is often guided, in some way, to its target. For example; by laser, remote control, or computer/GPS.
A valuable item that is highly sought after, often used as a reward or incentive to complete objectives. Also used as a currency in many role-playing games.
A laser is a focused beam of light, invisible through the air without some other medium (such as smoke) to illuminate it. Lasers are often used in video games as part of a targeting system, or as an offensive weapon in their own right.
A piece of cloth worn on the head, often worn by soldiers to keep sweat out of their eyes. Can also be worn around the neck and used to cover the face to hide one's identity.
A weapon that launches rockets.
Doors are a common object in most video games, as well as the keys and objects needed to open them. From role playing to shooters, doors are an important component of many games.
Machine guns, generally, are heavier weapons with a rapid rate of fire. To quote the Quake manual, they "eat ammo like popcorn."
A homing missile is a missile that locks on to and follows its target. Homing missiles are featured in lots of games, from old school to new school.
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