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Game » consists of 13 releases. Released Oct 24, 1999
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Games that include a simulated economy which the player(s) can affect.
While locking pirating users out entirely is the most common way for developers to curb digital piracy, some create in-game consequences designed to amuse, mock, impede, or oust players using suspected pirated copies.
Commonly used in 16-bit era simulation games, negotiation is the act of attempting to reduce or increase the cost of a service.
PSone Classics are titles that were initially released for the original PlayStation, and re-released digitally for later PlayStation hardware.
World Building games focus on the ability of the player to created his own little world just as he wants it. Good examples, are The Sims, Black and White, and Spore.
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