SimCity feels like the realisation of an American ideal that has never happened. I'm not sure if my interpretation of this is largely due to my exposure to American culture through The Daily Show and Colbert Report, but some of SimCity's elements seemed intensely counter intuitive to me, at least at first.
The first and most obvious realisation of an American dream is what taxation the city's businesses and residents will accept. I've found, in my experience that low income residents will be OK between 9% and 10% tax. Middle class 10-11% and upper class 12-13%. This is a pretty clear far cry from the ~33% tax on the lower to middle class I'm used to in Australia and the ~25% it looks like is levied on Americans.
Additionally, when Australian and American hard industries have failed in recent decades, they generally don't reopen. They fail for good. The easy examples for both nations are our auto industries. Although Australia doesn't have a whole city as monument to that failure, there are plenty of auto plants that have been closed for decades and have no prospect for recovery.
However, heavy industries are still at the core of almost every SimCity's economy, at least in their opening hours, which certainly aren't meant to represent the roaring industries of the wartime, what with most SimCities initially powering themselves with wind power.
However, despite the profits and success these industries can find, individual factories are constantly failing, even to the point of the city needing to bulldoze the entire building to encourage new businesses to move in. As opposed to say, Anno 2070, produced by two German studios where well managed economies will never fail, in SimCity commercial ventures and factories are constantly going under and being replaced by others.
Extremely low tax rates as well as successful American heavy industries forming a keystone of the economy are a true American Fantasy from the conservative side. Businesses constantly failing and being replaced by more efficient ones. It's a capitalist paradise of an America and many things, the tax rate in particular, feel intensively counter intuitive to me. Probably to most Americans too and that's a shame, because I think the game might be more interesting if it played into real dynamics more and this odd fantasy less.
Essentially what I'm asking for is to be able to bail out failing factories. Simulate the American I've come to know and love, SimCity. Too big to fail worked for Obama, let it work for me.
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