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A park simulation game released by Maxis in 1998, SimPark allows you to construct and manage your own Safari park in Africa. Very similar to the previously released SimPark, but with the added mechanic of controlling the tourism aspect.

Overview

SimSafari is a game in the Sim series. SimSafari was released for the PC on March 4, 1998. The game was developed by Electronic Arts and Maxis Software, and published by Maxis Software. It is a simulation management game based in the African safari.

Gameplay
Controlling the park.
Controlling the park.

The game could be played in one of three different zones: the nature park, tourist grounds, and African village. The park was were players could control the animal population, make sure that predators weren't overeating, produce more animals and plants (some of which attract certain species of animals). As in most other Sim games, natural disasters can occur, such as fires, droughts, and locusts. The tourist ground was the area where guests of the park stayed. Players can build restaurants, hotels (and other living quarters), and various attractions. There are also buildings where workers live. The village's management was mostly left up to the artificial intelligence. The player could hire staff for the tourist grounds, and the more the player hired out, the better the village did. If the player neglected hiring the villagers, then the village would fail and they would begin hunting the animals.

Game Name SimSafari
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Original US Release March 4, 1998
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