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3.33 stars 3.33/5 Stars Average score of 3 user reviews spread across 2 releases and 0 DLC
Ritual Entertainment never got any respect. Sure, they never made games that won millions of awards, but what games they did release were fun and entertaining. Just after completing a Quake expansion, they start their first big solo project: SiN. A spiritual successor to Duke Nukem 3D, it was to be a first-person shooter with interactivity and partially dynamic level structure. All was going well for the team. Then Valve's Half-Life came into the fray. Publisher Activision decided to push the g...2 out of 2 found this review helpful.
SiN is a game that should have deserved to be treated better. It's launch was an epic failure due Activision rushing it to the christmas market of 1998. SiN featured awful lot of bugs which had to be fixed with a patch that was too large for most people to download, thus Ritual and Activision had to spend money shipping the patch CDs for people who requested one. Situation also got worse when the demo version got infected by a computer virus at popular 3rd party shareware website and some comput...1 out of 1 found this review helpful.
SiN…the modern review. Well the only reason I bought the original SiN is because I pre-purchased for SiN Episodes: Emergence for $20. With that you get SiN, SiN Multiplayer and Sin Episodes: Emergence. Also since I pre-purchased over STEAM I got it for $17. I would like to talk about this game even though I doubt anyone will read this review. One note that when I review this game I will be judging it based off of other games made in 1998 other than Half-Life. This game starts you out as John ...1 out of 3 found this review helpful.
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