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SingStar Dance retains the familiar karaoke interface of the series but squishes things to the left a bit for the addition of a live action dancer. Similar to Ubisoft's Just Dance (Franchise), players holding the PlayStation Move controller follow along with the dancer, mimicking their moves which are in turn pantomimes of the moves in the original music videos. Judging by video footage the Move moves do not follow the original music videos or dance routines exactly and throw in generic moves and poses for the sake of timing and player stamina. Interestingly, players cannot sing and dance at the same time as Players One and Two are assigned to the microphones and Players Three and Four to the Move controllers. This doesn't make it impossible to sing and dance at the same time but holding a wired microphone and a motion sensing wand is probably not endorsed by Sony. Sony does, however, encourage all players to "spice up your video playbacks and enhance your dance moves with cool special effects" by using the Move controller, implying that some post-processing effects can be added before saving and/or uploading performances. Since dance routines must be filmed and synced with each song it is not likely that SingStar Dance will be immediately backward compatible with previous disc-based or downloadable tracks. This is why SingStar Dance will be a separate release and not just a feature add-on to the current SingStar on PlayStation 3, though Sony promises it will be able to connect to the SingStorefor new non-Move song downloads on day one.
The following tracks have been confirmed as future downloadable content for the game: