EA has pulled a lot of shit over the years, but the way they handled Skate 3, in particular the multiplayer, may just be their biggest dick move yet.
Going back to the original Skate, anyone familiar with the local multiplayer knows it's not great. Of the two modes available, only one is worth playing: Spot Battle. However, Spot Battle isn't without its problems. The time you're given is far too short. Now for someone like myself who often played Skate with 3 other people, this was ok because any longer than 30 seconds per player and the wait between turns would be long. An option to set it to our liking would've been nice, though. Shit, GoldenEye did it. Surely they fixed this in Skate 2, right?
EA fixed nothing. Nonetheless, despite the limited options and buggy physics, Skate 2 once again became my go-to game when I had friends over. Now surely, surely, Skate 3 is different.
Skate 3 doesn't even have local multiplayer. Or shall I say, it didn't have local multiplayer. A few months after Skate 3's release came the San Van Party Pack aka local multiplayer. Yes, EA had the balls to charge us for a feature which had been free in the previous games, and should've been in Skate 3 all along. What a fucking insult, I thought, but I bought it hoping that maybe they'd actually fixed some of the issues. Believe it or not, they somehow made it worse. Not only is the option to set a user-defined time limit still absent, the actually act of playing multiplayer is now a chore. For starters, you have to use one controller. This means having to pass the controller back and forth between friends. Also, there's no picture to accompany each spot in the menu, so choosing one is a bit of a lucky dip. That is unless you're familiar with all the names, which I'll never be, since I'd rather just play Skate 2 instead.