Who will you use in Skullgirls?
4/8 Skullgirls characters agree that fighting in a mini-skirt is the way to go!
I'll probably run through all of them first to see how they feel. I may end up with Cerebella/Peacock since I always gravitate towards grapplers and zoners, the two extremes of the fighting-game spectrum.
Which ever one plays like Ryu
That would be Filia
EDIT: I just noticed that one of Ms. Fortune's likes is "subjecting others to terrible puns." I may have to change my answer.
EDIT2: Valentine has an Izuna Drop... fuck...
Want to get a handle on the characters before I can say for sure, but I'm really interested in Mrs. Fortune and Valentine.
Mrs. Fortune just seems like she has a fucking crazy kit and Valentine just has a ton of options available to her, not to mention she's the only character in the game capable of reviving a tag partner.
@MesoianAw GTFO. Who plays like Taskmaster? Which is to say who has every tool in the game and a ton of health to back it up? Or Litchi from Bureiburu. I liked her awesome screen wide poke attacks.
Probably Valentine. Resembles MvsC3 Morrigan rushdown.
Probably double. If you wanna play that way though, you'll probably end up using Parasol or Ms. Fortune and bait traps for distance pokes.
...Filia because she seems really simple to use and i'm saying that beause i don't have a fucking clue about fighting game terms. I mean, what's a zoner? What's a rushdown character? I like characters like Juri on SF or Phoenix in MvC, the kind that packs a punch, is fast, but who has a questionable defense, which one of these Skullgirls fits my description?
Help a duder out. >:
I will give her a try, but i don't like projectiles a lot. I'm not the most defensive guy in the world, so the game becomes very challenging... And fun.
@MikeGosot: The game is all about defensive strategies. I'd say Peacock would be the easiest to use due to her being the only one with an army of projectile moves to keep everyone else at bay, that is until people learn how to counter all of it.
After a few more hours going through the story mode with each character, I think I changed my mind. I really like Peacock's artistic style, but no her play style. That level of keep-away tactics just doesn't work well for me. Instead, I have found myself using Valentine a lot. She has a great mix of keep-away in her Dead Cross projectiles and heavy attacks that take big swipes at the opponent from great distances. She also has great manueveribility with her double jump, air dash, and numerous normal and special attacks that can be done in the air. The opponent has to guess when you are coming down, dropping back, throwing, tossing projectiles, or rushing in combo. It all makes for a very complete package. If I could be a little less predictable, I might actually win a few rounds.
Not only have I gone from Peacock to Valentine, I have also decided to use a single character instead of two. I like how a number of the characters in the game play and certainly see advantages in playing two or three-character teams. However, I feel the most confident in playing as Valentine at this point and the additional life and damage for a single character has minimized most of my concerns. I may yet find a second character to use regularly, but for now, the nurse is my on-call girl.
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