@AhmadMetallic said:
@Hailinel said:
@MikeGosot said:
@AhmadMetallic said:Maybe some people, just, you know... Dislike GTA 4. Some people think that the driving was shit and the shooting was lackluster, and it also was a completely new direction on the series, making it a very divisive game. The level of hype also didn't help, because people could expect things that were entirely different from what they got. Besides, even if GTA pionereed the gangster-open-world genre, that doesn't mean that every game with gangster and an open world are GTA clones. GTA attempts to create an organical city, parodying American Culture while Sleeping Dogs is a homage to Asian Action Movies not only in the story, but also in gameplay. Saints Row 3 focus more on the toys that you have than in the sandbox, almost the polar opposite of the objectives in GTA.@JasonR86 said:
It sure is popular to dislike GTA 4.
For a game that set the standard for all these clone games like Saints Row 3 and Sleeping Dogs (which are good games), yeah, it gets all the hate instead of appreciation.
And further along those lines, where Saints Row: The Third is concerned, the game embraces the ludicrous, while GTAIV was content to tell a more down-to-earth story and took itself far more seriously despite its riffs on American culture.
I understand this. My point is that Sleeping Dogs and Saints Row 3 brought no foundations of their own. Both of them in their entirety are based on and built around what GTA IV pioneered, but since they came AFTER it, they naturally fixed Rockstar's mistakes and added more polish, which is why they're "better."
The notion that these games deserve more credit because they did it better is what's bothering me here. They wouldn't exist if IV didn't revolutionize the urban open world third person shooter and lay down the foundations that those games openly built upon, and all the mechanics they blatantly borrowed.
You can't blame IV for it's flaws, it was the FIRST game to do what it did, just like Assassin's Creed was flawed because it was the first time anyone did it. You should thank IV for SR3/Dogs just like you thank AC1 for AC2.
And about the characters, yes Niko was kinda lame, and yes the characters were all stereotypical, but you WOULDN'T have those good Sleeping Dogs cutscenes and that dialogue style if Rockstar didn't pioneer it in IV.
The Saints Row franchise started before GTAIV was in development, and Sleeping Dogs was at one point a True Crime game (another franchise that predates GTAIV). You cannot credit the existence of GTAIV with either SR3 or Sleeping Dogs.
What, precisely, did GTAIV do first? It's a very pretty open world game that takes itself seriously and actually lacks a number of elements that were found in the PS2-era GTA titles. Saints Row alone did a lot to push the genre forward from a mechanical standpoint before GTAIV came out.
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