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The action of crossing a ledge, often this requires careful sidestepping.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
A mascot is an iconic character heavily used in the advertising and marketing of a product, franchise, business, or company. Notable mascots include Mario, Sonic the Hedgehog, Ulala, Mickey Mouse, and the Big Daddies.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
The ability to influence and control the thoughts of others.
These are often a departure from the conventional gameplay of a game. There have also been compilations; games including only minigames. The Mario Party series has a lot of minigames, too!
Using gestures with the controller to control on-screen actions. Alternatively, these gestures can also be detected by motion-sensing cameras.
Platforms conveniently moving you towards your destination to allow the crossing of large expanses which would otherwise be impossible to cross.
Sometimes one playable character just isn't enough.
Never Ending Games is a self-explanatory concept in which a game is unbeatable and never ends, due either to the game having no true ending or because the game is not saved (or truly continued) after the last section of the game.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
Criminals banded together with a common goal in mind. Can range from a band of thugs to the Mafia.
An orphan is a child that has both of his/her natural parents absent from his/her upbringing. The absence could be from the parents' death, abandonement, or "accidental" disappearance.
A collection of anthropomorphic characters without pants, but with shirts or other tops. Does not include characters in dresses.
A partner is someone in a duo that shares the same status and/or billing. In video games, you often switch from one to the other because they have different strengths and weaknesses.
The ninth annual PAX Prime took place between August 31-September 2, 2012 at the Washington State Convention Center in Seattle, Washington.
By definition, a pirate is a (mostly naval) robber without commission from a sovereign nation. While maritime robbery has been around since ancient times, Piracy had its highpoint during the 17th century. They are easily identified by the "Jolly Roger", which is the traditional name of the famous skull flag.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
PlayStation Move is a motion control system for the PlayStation 3 console, allowing for fluid control of objects in a simulated 3D space.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
The ability of a character to jump from pole to pole. An example being in "The Incredible Hulk" where you can earn an achievement for jumping on all the poles at the World Trade Center without touching the ground.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
The raccoon is a medium-sized mammal native to North America.
A character that appears in many games, often unrelated. For an example, Cid from the Final Fantasy series.
Sometimes there are robotic characters that are programmed to think they are humans or have forgotten they are robots. Other times robots are meant to blend in with humans while knowing that they are robots. Either way they are eventually revealed to be robots as a dramatic plot twist.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
Sidekicks, different from partners, are less powerful, less important characters who support the main protagonist and generally stick by their side.
While most games' end credits differentiate whom did what and what position each person holds in the company, games with single-entity developer credits present the entire staff of the development house as an equal member of the team with an equal influence in the creation of the game. More often than not, the team is listed in alphabetical order.
A game that takes gameplay mechanics, characters, or story elements from an existing series in a separate and different direction, sometimes changing genres along the way.
Using stealth often requires the player to accomplish their objective without being detected by enemies. Methods of detection can vary from game to game, and can be based on an enemy's line of sight, how quiet the player is, or even how the player interacts with the environment.
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