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Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Video games stories with a bad ending or endings, in which the primary conflict is unable to be resolved and/or a bad fate befalls the protagonist.
Badniks are the enemies which Sonic the Hedgehog fights in nearly every game. Although deadly, they are actually innocent animals imprisoned by Eggman within robotic shells.
Boost takes a game to a new level giving players a greater level of speed. This speed opens up new doors to sports games, driving games, and any game that can benefit from the reward of speed.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Hyper Eggrobo is a boss and use the hands as a platform to attack
A distinct and predictable pattern of attacks or movement a boss takes. This can be based in reaction to a player's actions or simply a stringent script the boss adheres to.
When players must fight all of the bosses of the game at once. This can either be an optional mode, or a required sequence. Boss Rush can also mean a game where the player only fights bosses.
Humanoids with canine characteristics.
Small, pet-like creatures able to be raised, raced and entered into battles by the player in various Sonic games. They also appeared in the Mario and Sonic series as audience members.
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
A feature in Game Boy Advance, Nintendo DS, and Nintendo 3DS games allowing linked multiplayer with only one cartridge.
The last boss you face in a game, usually representing the final climax of the game.
Many GBA game titles ended with "Advance" to indicate that they were for the Nintendo Game Boy Advance. This "rule" was followed by Nintendo as well as many third party GBA developers.
Grinding is the ability to slide along the edge of an object, usually a rail of some kind, with the trucks of a skateboard, the sole of a rollerblade, or the pegs of a BMX bike, in addition to grind boots or simply the character's feet.
Any game that involves jumping on an enemy's head as an attack, such as in Super Mario Bros.
Hedgehogs are small, nocturnal, insect eating mammals that can be found in Europe, Asia, or Africa. They aren't hogs and no blue colored ones live in the wild.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Any object that holds health, ammo, equipment, money, etc. The container must be opened or destroyed in order to procure the items within.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
The concept of lives in video games evolved to let the player get a second chance after failing once. The most recognizable symbol is the heart.
This concept is for games in which at least one of the main characters is male.
These are often a departure from the conventional gameplay of a game. There have also been compilations; games including only minigames. The Mario Party series has a lot of minigames, too!
A simple texture mapping graphics mode on the SNES that allows a background layer to be rotated and scaled. Many game developers used this to create faux-3D worlds and environments.
Platforms conveniently moving you towards your destination to allow the crossing of large expanses which would otherwise be impossible to cross.
When a game has several playable characters of different species, real or fictional.
A powerful punch, frequently capable of knocking the recipient off into the distance. Named after Naru Naruseqawa (Love Hina), who frequently uses it on Keitaro. It is also known as the "Megaton Punch", as seen in Disgaea and Pokémon.
A partner is someone in a duo that shares the same status and/or billing. In video games, you often switch from one to the other because they have different strengths and weaknesses.
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