Sonic Adventure 2

Sonic Adventure 2 is a video game that consists of 3 releases


The Sonic franchise takes a darker twist, featuring a tale of murder and revenge in this 2001 sequel to the original Sonic Adventure.

Overview

Two years after Sonic Adventure brought Sega's mascot back to the forefront of the company, SonicTeam released its sequel, Sonic Adventure 2. Boasting vastly improved visuals, a rock-solid 60fps framerate, it streamlined and expanded many of the conventions introduced in the original Sonic Adventure. For example, rather than the extended charge-up time required to execute Sonic's "Light Speed Dash" in Sonic Adventure, Sonic Adventure 2 shortened the name to "Light Dash" and had it instantly accessible at the touch of a button. Rather than have Sonic's homing attack lock on to anything near him (even objects behind him), Sonic Adventure 2's homing attack requires players to point Sonic in the general direction of the object they wanted to strike.

Shadow the Hedgehog
New characters to this game were the jewel thief Rouge the Bat and Sonic's biomechanical revenge-obsessed twin, Shadow the Hedgehog. Returning to the roster is Sonic, Tails, and Knuckles - but most surprisingly, Doctor Eggman makes his debut appearance in this game as a playable character, bringing the number of playable characters once again up to six. However, rather than have six separate storylines that cross paths, Sonic Adventure 2 divides things up by teams - the "Hero" team, where the good guys (Sonic, Tails and Knuckles) reside, and the "Dark" team, home to the bad guys (Shadow, Eggman, and Rouge).  

Furthering the "Character Classes" distinction started in the original Sonic Adventure, Sonic Adventure 2 contains only three gameplay types, fuelling the "Rivals" aspect of the game: Sonic and Shadow are "Speed" type characters, and the majority of their levels involve racing to the finish line as quickly as possible. Tails and Eggman, both piloting mechanized walking armor, are "Shooting" type characters, an extension of E-102 Gamma's gameplay from the original Sonic Adventure. Finally, Knuckles and Rouge are "Hunting" characters, in a reprisal of Knuckles' hot-and-cold gameplay from the first Sonic Adventure.

Got to follow my rainbow
Gone are the free-roaming "Adventure Field" hub worlds, with the game falling back on the traditional linear progression method of the Sega Genesis Sonic games. Cutscenes often bookend levels and boss encounters, and the story frequently jumps around from character to character; in one level you may play as Sonic as he zips through a dense jungle, but in the next level you will play as Knuckles as he hunts for emerald pieces in haunted mountains.

Multiplayer makes a return to the franchise after nearly 7 years of absence, playing off of the Rivals aspect: Sonic and Shadow race each other to the finish line, Knuckles and Rouge race each other to find three Emerald Shards, and Tails and Eggman shoot it out in small circular arenas in an attempt to deplete the other's life bar.

After beating the game, the player can re-visit any story event in the game via a DVD-style scene selection menu.

Plot

Hoping to find some sort of weapon, Doctor Eggman unseals his grandfather's greatest invention, Project Shadow, for the first time in 50 years. What he finds instead is a black hedgehog, claiming his name is Shadow. Now free, Shadow promises to grant Doctor Eggman one wish - but first he must meet him at the Space Colony ARK.

"I'm outta here!"
A week later, Sonic the Hedgehog finds himself on the run from the Military Organization, G.U.N (Guardian Unit of Nations), who claim Sonic is a dangerous criminal. Unaware of what is going on, Sonic attempts to avoid capture when he encounters Shadow the Hedgehog, who is in the middle of stealing a Chaos Emerald. Putting two and two together, Sonic assumes the Military is mistaking Shadow for Sonic (and vice versa), and this "fake" Hedgehog is the reason Sonic is in so much trouble. Before Sonic can engage Shadow in battle, however, Shadow vanishes in to thin air using a power called "Chaos Control", leaving Sonic surrounded by dozens of fully-armed G.U.N soldiers.

Rouge's Report

After Sonic Adventure 2 hit retail, SonicTeam published the Official Sonic Adventure 2 Strategy Guide in Japan, which contained "The Last Report on Project Shadow", written by the in-game character Rouge the Bat, in an effort to uncover the mystery of who - or what Shadow is, and where he came from. A summary of the report follows:

50 years ago, the current President of Nations contracted Professor Gerald Robotnik to research the possibility of immortality. Gerald initially refused, comparing it to to playing God. But when his niece, Maria Robotnik, contracted the terminal (and as-of-yet incurable) disease NIDS (Neuro-Immuno Deficiency Syndrome), Gerald reconsidered the project as a means to extend her life. The top-secret "Project Shadow" (as it became to be known due to the secrecy of the research) took place on the Space Colony known as ARK and began researching the effects of Chaos Emeralds on living tissue.

One experiment, designed to accelerate the rate of cell regeneration seen in some species of lizards, turned disastrous - the "Biolizard" subject grew ten times its normal size and became violent, nearly killing several scientists before being contained. When Military Organization G.U.N learned of the disaster aboard the ARK, they sprung in to action in order to silence Project Shadow (violently, if necessary). When they arrived aboard the ARK, Professor Gerald was already putting the finishing touches on what he called the "Ultimate Life-form", an immortal black hedgehog, named after the project he was born from: Shadow. Not knowing what the military would do with something like Shadow, Gerald entrusted Maria to take him to an escape pod and head down to the planet below.

They were intercepted by G.U.N soldiers, who, in an effort to kill Shadow, accidentally shoot Maria. With her last dying breath, she sealed Shadow in the escape pod and ejected him to earth. When Professor Gerald heard the news of his niece's death, he flew in to a rage; the very project he took part in to save her life ended up being the key to her death. Before being captured by G.U.N and sentenced to death for the "accident" on ARK, Professor Gerald gave Shadow strict instructions to carry out his revenge for what happened to Maria. Shadow was sealed in stasis to ensure that the truth about what happened on the ARK was never revealed.


Levels

Hero

  • SONIC: City Escape
  • KNUCKLES: Wild Canyon
  • TAILS: Prison Lane
  • SONIC: Metal Harbor
  • SONIC: Green Forest
  • KNUCKLES: Pumpkin Hill
  • TAILS: Mission Street
  • KNUCKLES: Aquatic Mine
  • TAILS: Route 101
  • TAILS: Hidden Base
  • SONIC: Pyramid Cave
  • KNUCKLES: Death Chamber
  • TAILS: Eternal Engine
  • KNUCKLES: Meteor Herd
  • SONIC: Crazy Gadget
  • SONIC: Final Rush

Dark

  • EGGMAN: Iron Gate
  • ROUGE: Dry Lagoon
  • EGGMAN: Sand Ocean
  • SHADOW: Radical Highway
  • ROUGE: Egg Quarters
  • EGGMAN: Lost Colony
  • EGGMAN: Weapons Bed
  • ROUGE: Security Hall
  • SHADOW: White Jungle
  • ROUGE: Route 280
  • SHADOW: Sky Rail
  • ROUGE: Mad Space
  • EGGMAN: Cosmic Wall
  • SHADOW: Final Chase

Last Story

  • ALL: Cannon's Core

Unlockable

  • SONIC: Green Hill Zone

Soundtrack

Jun Senoue returns to lend his unmistakable 80's Hair Band music styles to the game's soundtrack, and he is backed up by Fumie Kumatani, Kenichi Tokoi and Tomoya Ohtani. The game contains thirteen vocal tracks, some of which are simply remixes of themes from the original game:

  • "It Doesn't Matter - Theme of Sonic" by Jun Senoue and Tony Harnell
  • "Believe in Myself - Theme of Tails" by Jun Senoue and Kaz Silver
  • "Unknown from M.E. - Theme of Knuckles" by Kenichi Tokoi, Marlon Saunders, and Hunnid-P
  • "Throw it all Away - Theme of Shadow" by Fumie Kumatani, Heigo Tani, and Everett Bradley
  • "E.G.G.M.A.N. - Theme of Doctor Eggman" by Jun Senoue and Paul Shortino
  • "Fly in the Freedom - Theme of Rouge" by Fumie Kumatani, Tabitha Fair, and Todd Cooper
  • "Live and Learn - Main theme of Sonic Adventure 2" by Jun Senoue and Johnny Gioeli from the band Crush 40
  • "Escape from the City - ...for City Escape" by Jun Senoue, Tony Harnell, and Ted Poley
  • "Kick the Rock! - ...for Wild Canyon" by Tomoya Ohtani
  • "A Ghost's Pumpkin Soup - ...for Pumpkin Hill" by Tomoya Ohtani
  • "Dive Into The Mellow - ...For Aquatic Mine" by Tomoya Ohtani
  • "Deeper - ...for Death Chamber" by Tomoya Ohtani
  • "Space Trip Steps - ...for Meteor Herd" by Tomoya Ohtani

Development History

After Takashi Iizuka brought select members of SonicTeam to America to polish up the English release of the original Sonic Adventure, the team immediately began their first project as the U.S. branch of SonicTeam - Sonic Adventure 2. Taking inspiration from their Southern California location, SonicTeam decided to set SA2 in the fictional "Central City", featuring their own takes on San Francisco landmarks like the Golden Gate Bridge and more.  

Throughout its development cycle, Sonic Adventure 2 changed rather dramatically. Early media and interviews with Yuji Naka point to there only being three playable characters initially: Sonic, Knuckles, and Eggman. After outcry from gamers wondering where certain franchise-staple characters were, Tails, Shadow, and Rouge were revealed to be playable. The fact that Tails, Shadow, and Rouge were possibly added to the roster later in development may help explain why over half the levels in the game recycle assets from other stages.    

Other early preview material point to the game at one point having branching storyline pathways; one example given of this in effect was a scenario involving Sonic trapped, underwater, in a submarine. The player would be given one of two options: Make Sonic try to pilot the submarine to safety, or open the hatch and take his chances in the water (despite Sonic being unable to swim). Though scrapped for Sonic Adventure 2, branching storyline pathways were eventually introduced in Sonic Adventure 2 pseudo-sequel Shadow the Hedgehog; however neither Sonic Adventure 2 nor Shadow the Hedgehog contains any scene with a submarine in it.

Sonic Adventure 2 saw simultaneous world-wide release on June 23rd, 2001 - Sonic's 10th Anniversary. A special collectors edition of the game was produced, featuring a large blue case that contained the game, a music CD (featuring tracks spanning Sonic's 10 year history), a Sonic the Hedgehog Retrospective booklet, and a commemorative coin. Though originally intended to be limited edition, so many copies of the 10th Anniversary Edition were published that it is fairly easy to find one for relatively cheap.  

Trivia

  • This is the last Sonic the Hedgehog game produced exclusively for Sega hardware. Near the end of the game's development cycle, Sega announced they would no longer be producing console hardware and were transitioning in to becoming a software-only company. One of the first cross-platform releases was a Nintendo Gamecube port of Sonic Adventure 2 entitled "Sonic Adventure 2: Battle". It contained more polished graphics, tweaked level designs, and an expanded multiplayer mode.
  • Big the Cat (from the original Sonic Adventure) cameos in a secret location in nearly every level in the game. Additionally, by pressing A B simultaneously during some cutscenes, Big the Cat will appear and play a secret animation. All of these cameos were removed for the Gamecube port.
  • Prior to the game's release, SonicTeam went to great lengths to keep the identities of Shadow the Hedgehog and Rouge the Bat a secret. Only a couple of wide-angle or extreme-close-up images of Shadow were released initially, and Rouge was never mentioned - until toy manufacturer ReSaurus accidentally spilled the beans upon announcing Sonic Adventure 2 action figures. Though ReSaurus went bankrupt before producing these figures, Joyride Studios eventually produced Sonic Adventure 2: Battle action figures.
  • In one of he earliest previews on the game, descriptions were given for a number of Sonic Adventure 2 concept drawings. Of them were the first descriptions of Good/Evil Chao and Rouge the Bat (then called "Nails the Bat"), but most interesting were descriptions of concept art involving Shadow the Hedgehog (referred to as "Dark Sonic" in the preview) - images were described of him bearing a scar across his eye and some pieces of art even featured him missing an arm. Other pieces of concept art describe a small troll-like creature with a big nose (possibly Professor Gerald), an angelic woman (most likely Maria), and a monster made out of eyes. These concept images have never been seen publically.
  • The Sonic Adventure 2 demo packaged with Phantasy Star Online for the Sega Dreamcast contained a number of subtle (and not-so-subtle) changes, including a different logo, different road-side billboards in City Escape, more loose controls and game physics, different sound effects, an instrumental-only version of the song "Escape from the City", and mild swearing in the game's opening cutscene. The biggest change comes in the form of Sonic's shoes: as the demo was produced before Sega struck a merchandising deal with shoe manufacturer Soap Shoes, Sonic instead wears his classic red sneakers in the demo.
  • In the retail version of Sonic Adventure 2, when Sonic busts out of the Helicopter at the start of the Hero Story, he is still wearing his classic red sneakers. When he straps the piece of metal to his shoes, they change in to Soap Shoes.
  • Based on texture/model file names on the Sonic Adventure 2 disc, Shadow the Hedgehog's original name was intended to be "Terios". In Japanese, "Terios" translates to several meanings, most notably "Reflection", hinting at his relation to Sonic.
  • Sonic Adventure 2 establishes "Robotnik" as Doctor Eggman's official family name, reinforcing that "Eggman" is simply a nickname given to him by Sonic.
  • Though impossible to read in-game, a number of texture files in Sonic Adventure 2 are actually high resolution images featuring lengthy amounts of text detailing normally unseen story elements, such as a computer read-out on The Biolizard detailing the creature's life cycle.
  • Two lost cutscenes near the end of the game were discovered among Sonic Adventure 2's dialog files; the first is a scene between The President and his Secretary - the President does not believe that heroes exist and has doubt that Sonic and Shadow will be successful in saving the earth, but his secretary urges him not to give up believing in heroes. This scene was restored in the Sonic Adventure 2 anime adaptation featured in the TV series Sonic X, and is referenced in 2005's Shadow the Hedgehog. The second lost cutscene is during the credits roll, while Tails and Eggman are reminiscing about Professor Gerald; Eggman turns to walk away, but stops mid-step, declaring he will still conquer the world and he and Tails make a pact that the next time they meet, neither will hold back.
  • There are a number of poorly translated lines of English dialog in the game; most notably in a scene near the end of the game, Shadow declares "Is that what Chaos Control is?" - the line, if properly translated, should have read "Was that Chaos Control?", or even simply "...Chaos Control?" Other examples include a number of characters shouting Japanese exclamations in plain English (Sonic's "TERIA!" and Eggman frequently saying "Yosh-i!")
  • Shortly after completing this game, Steve Broadie, who voiced the President (as well as E-102 Gamma in the original Sonic Adventure), died.

Credits

Producer

Yuji Naka

Director

Takashi Iizuka

Art Director

Kazuyuki Hoshino

Main Programmer

Tetsu Katano

Sound Director

Jun Senoue

Game Designers

Takashi Iizuka
Eitaro Toyoda

Field Art Director

Hiroshi Nishiyama

Field Artists

Nobuhiko Honda
Yoshitaka Miura
Takahiro Kudo
Daizo Kinoshita

Programmers

Takeshi Sakakibara
Kouji Ogino
Tomoyuki Naito
Makiko Nishimura

Assistant Director

Keith Palmer

Scenario Writer

Shiro Maekawa

Lead Event Artist

Michikazu Tamamura

Event Scene Artists

Mika Okada
Nanako Yarimizu
Atsushi Saito
Makoto Yonezu

Lead Chao Programmer

Yoshihisa Hashimoto

Chao Programmer

Takaaki Saito

Lead Chao Artist

Sachiko Kawamura

Chao Artist

Kazuko Ito

Music & Lyrics

Jun Senoue
Fumie Kumatani
Kenichi Tokoi
Tomoya Ohtani

Sound Effects

Takashi Endo
Masaru Setsumaru

Sonic the Hedgehog

Jun'ichi Kanemaru
Ryan Drummond

Miles "Tails" Prower

Atsuki Murata
Conner Bringas

Knuckles the Echidna

Nobutoshi Canna
Scott Dreier

Shadow the Hedgehog

Kouji Yusa
David Humphrey

Rouge the Bat

Rumi Ochiai
Lani Minella

Dr. Eggman

Chikao Ohtsuka
Deem Bristow

Amy Rose

Taeko Kawata
Jennifer Douillard

Maria Robotnik

Yuri Shiratori
Shelly Fox

Pr. Gerald Robotnik

Chikao Ohtsuka
Marc Biagi

President

Kinryuu Arimoto
Steve Broadie

President's Secretary

Mami Horikoshi

Omochao

Etsuko Kozakura
Lani Minella

Misc Voices

Tohru Ohkawa
Kouji Ochiai
Kaori Asou
Tomoko Sasaki
Moriah Angeline
Sue Wakefield
Elara Distler

General Information Edit
Game Name Sonic Adventure 2
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Original US Release June 19, 2001
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Who voices Sonic in Sonic Adventure 2?
  • Ryan Drummond
  • Jason Griffith
  • Jaleel White
  • David Humprey
  • Martin Burke

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Maria Robotnik
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