Sonic the Hedgehog 4: Episode II Announced

#1 Edited by FranticDarkness (33 posts) -

On Feb 8th Sega's Associate Brand Manager, Ken Balough announced Sonic 4 Episode II is in early development. Ken Balough later said:

"[....] I can tell you you are going to see new zones that look really cool.

Re-hash kind of depends on how you look at the topography. I mean; we've gone to a lot of areas - Underground mines in Sonic 2, Deserts, Lush green hills, Jungle, Cities, etc.

But yeah - the idea is to introduce new zones with things you haven't seen."

 

Ken also admitted that Sonic 4: Episode 1 had aspects that "could have been done better"

Ken also assured that "you definitely wont have to wait years and years a la Duke Nukem Forever."

 
 
Tails was also hinted to be in the game, thanks to Aaron Webber stating:

 
 "Aristotle, often cited among the Greeks who wrote about Hedgehogs and their powerful wind-sensing abilities, was himself later categorized among writers and thinkers in a comparison that any Sonic fan might find quite interesting. Rumor has it, in fact, that there are two styles of science: compared as either objective or abstract. Find the false line within this paragraph itself, and you may find hidden answers of your own."

 
Which, when putting the clues together, refers to the essay "The Hedgehog and The Fox"

___________________________________________________

 

What we now so far:

-It's in early development

-The game promises new "cool" zones that we've never seen before

-Tails is said to be in it

-It's supposed to improve on Sonic 4 Episode 1's faults

-We won't have to wait forever until it's out

 

Sources:

http://www.tssznews.com/2011/02/25/sonic-4-episode-ii-now-in-early-development-says-ken-balough/

http://www.tssznews.com/2011/02/03/sega-celebrates-hedgehog-day-hints-at-tails-in-sonic-4-episode-2/

http://scrawlfx.com/2011/02/sega-sonic-4-episode-2-in-development-will-improve-on-episode-1 
http://www.destructoid.com/sonic-4-episode-2-in-early-development-will-fix-things-195253.phtml    

#2 Posted by TheHBK (5563 posts) -

The fucking physics.  The physics of the game are all wrong.  Thats why sonic 4 sucks ass.

#3 Posted by takua108 (1483 posts) -

If they just make it feel like a high-quality level and HD graphics pack for Sonic 2, I would keep purchasing copies of the game until I ran out of money.

#4 Posted by Yanngc33 (4461 posts) -

They sort of got their whole episodic release dates wrong. Plus the first episode sort of sucks

#5 Posted by WinterSnowblind (7617 posts) -

Does anyone care?  Sonic 4 was the absolute last chance to make a good Sonic game.. and it sucked.

#6 Posted by csl316 (9433 posts) -
@FranticDarkness: That's a pretty well structured post for a GB thread.  Good work.
 
I liked episode 1 and I'm definitely looking forward to more.  But for the love of god, come up with some new boss ideas.
Online
#7 Posted by Underachiever007 (2468 posts) -

I didn't really like episode 1 all that much, but I'm willing to give this a shot.

#8 Posted by LordAndrew (14430 posts) -

The second episode is in "early development"? Did they learn about episodic games from Valve?

#9 Posted by Hailinel (25205 posts) -
@LordAndrew said:
" The second episode is in "early development"? Did they learn about episodic games from Valve? "
When was the last time that Sega did anything right where Sonic was concerned?
#10 Posted by SethPhotopoulos (5402 posts) -
@Hailinel said:
" @LordAndrew said:
" The second episode is in "early development"? Did they learn about episodic games from Valve? "
When was the last time that Sega did anything right where Sonic was concerned? "
Colours, or so I've heard.
#11 Posted by VSigma100 (8 posts) -

Wow this is great to hear! I love Sonic 4: Episode 1, and absolutely can't wait for Episode 2. I can see great things from this game. Great things.

#12 Posted by IBurningStar (2190 posts) -

I thought Episode 1 was a lazy, poorly designed, totally rehashed piece of shit, so I guess I won't be buying Episode 2.

#13 Posted by fox01313 (5089 posts) -

Suprised that the 2nd episode isn't closer to being done as they'd have most of the stuff borrowed from episode 1 along with it just being yet another attempt to redo sonic 1 & letting the diehard fans (aka the majority people still interested in the franchise) disappointed yet again. Maybe if you add up all the sonic episodes it might add up to a whole game that you'll probably pay too much for.

#14 Posted by VSigma100 (8 posts) -
@IBurningStar said:
" I thought Episode 1 was a lazy, poorly designed, totally rehashed piece of shit, so I guess I won't be buying Episode 2. "
Really? Sure the levels have either been borrowed, or just completely re-used, but that's the fun in the game to me. It adds a modern twist, to the good old classic levels, that we all know and love. I think that's what really sold the game for me.
#15 Posted by IBurningStar (2190 posts) -
@VSigma100 said:
" @IBurningStar said:
" I thought Episode 1 was a lazy, poorly designed, totally rehashed piece of shit, so I guess I won't be buying Episode 2. "
Really? Sure the levels have either been borrowed, or just completely re-used, but that's the fun in the game to me. It adds a modern twist, to the good old classic levels, that we all know and love. I think that's what really sold the game for me. "
Nostalgia is nice in small doses, but that is all the game had. I have seen these places before, I have fought these bosses before. Sure, the fights had a bit more too them, but it just wasn't enough. Nostalgia also bit them in the ass on the level design side, because I remember the Labyrinth Zone from Sonic 1 and the original was better. That tedious torch "puzzle" felt horribly out of place. I don't know why they chose to revisit Metropolis, I don't know anyone that liked those levels. Marble Garden, Chemical Plant, whatever the cave place in Sonic 2 was called, those are the ones I think of when I think of old Sonic. Oh, and the game was too easy.

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