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    Soulcalibur IV

    Game » consists of 14 releases. Released Jul 29, 2008

    The fifth installment in Namco's Soul series of weapon-based fighting games, Soulcalibur IV is the first to be released on seventh-generation consoles and the first online entry in the series. It's known for its use of Star Wars characters as guest fighters.

    Late to the Party: Soul Calibur IV

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    TalonLardner

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    Edited By TalonLardner

    Gift cards are strange things. They are both real money, but also fake money that isn't really yours. They allow you to spend it on most anything, but only at a specific store. In this case, I had spent a gift card on a game I would not have bought with real cash, and that game is Soul Caliber IV.
     
    Soul Caliber IV filled a rather gaping niche in my collection, that of the fighting genre. I am not normally a fighting game fan, having been turned off from the series by Tekken-esque maddening requirement to memorize move lists to be even remotely competitive. Soul Caliber IV helps me ease back into the fighting genre by allowing me to "button mash" at first, yet also allowing me to warm up and learn the complexities of the game at my own pace.  In addition, the huge customization of the game is a great interest of mine, and I can see myself spending hours upon hours tweaking character's outfits and brewing up my own characters to use.
     
    I do wish the DLC was a bit cheaper, though, or at least, more descriptive on what downloading it gets me. Either way, I'll wait a bit to research more on its DLC to see if it is worth buying or not.

    Avatar image for talonlardner
    TalonLardner

    33

    Forum Posts

    111

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 6

    #1  Edited By TalonLardner

    Gift cards are strange things. They are both real money, but also fake money that isn't really yours. They allow you to spend it on most anything, but only at a specific store. In this case, I had spent a gift card on a game I would not have bought with real cash, and that game is Soul Caliber IV.
     
    Soul Caliber IV filled a rather gaping niche in my collection, that of the fighting genre. I am not normally a fighting game fan, having been turned off from the series by Tekken-esque maddening requirement to memorize move lists to be even remotely competitive. Soul Caliber IV helps me ease back into the fighting genre by allowing me to "button mash" at first, yet also allowing me to warm up and learn the complexities of the game at my own pace.  In addition, the huge customization of the game is a great interest of mine, and I can see myself spending hours upon hours tweaking character's outfits and brewing up my own characters to use.
     
    I do wish the DLC was a bit cheaper, though, or at least, more descriptive on what downloading it gets me. Either way, I'll wait a bit to research more on its DLC to see if it is worth buying or not.

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