sins_of_mosin's Soul Calibur IV (Xbox 360) review

A dud.

I'm a fan of fighting games with a lot of Tekken 2 hours under my belt. Visually the game is stunning and the sounds are decent. There are plenty of characters to choose from and the customize system is pretty neat. The story and arcade modes are very short so it's a good thing the loading times are no longer then 5-10 seconds. I don't like the ring out system at all. It's a very cheap way of winning or losing. The tower mode is alright but sometimes it can get too hard unless you have a very specific customer character. My main complaint is that the characters are what I call stiff. I just don't see any fluid movements between attacking and moving. DBZ: Burst Limit felt more like a real fighting game with fluid movement and attacks. SC just don't cut it for me and I would rate it a rental unless your a fan of SC's previous games.

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Other reviews for Soul Calibur IV (Xbox 360)

    A superb fighting game lopsided by a few noticeable quirks. 0

          Within the vast array of fighting games available on the market, there has always been one series that has asserted its uniqueness and style within the slew of traditional fighters. Yes, I’m talking about Tecmo’s Soul Calibur series. There’s no denying that this weapon-based fighting frenzy has made an impact on the fighting game genre, and even though it dates back to the simpler days of Dreamcast, it still retains its essence with Soul Calibur IV on the Xbox 360. Obviously, no game is ...

    2 out of 2 found this review helpful.

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