SCV is a fantastic game that redeems the bloated mess that was SCIV. Yes, the story mode is laughably bad but if you buy a fighting game for the single player then I'm afraid you're missing the point entirely. It may not have a huge variety of modes but they really focused on what matters- the combat is deeper than ever and it probably has the best online of any fighting game I've ever played. Some more original characters would have been nice, but what are you going to do with a reboot? My number one reason to own this game is for the character creation. Give me any kind of character creation in a game and I guarantee you I'll probably spend more time making stuff than actually playing. Ever the nostalgic type, I decided to revisit the first game in the Soul series, Soul Blade (or Soul Edge, whatever). When it came to 'tone' Blade is my favourite game in the series and I believe it had the best characters. I'll take Li Long over Maxi anyday.
I decided to bring those great character designs into the current generation with the miracle of player customisation.
Its taken over seven hours (cool how the game keeps track of that) but I have created 31 costumes from Soul Edge/Blade. I have made:
Li Long (P1, P2, P3)
Rock (P1, P2, P3)
Seung Mina (P1, P2, P3)
Taki (P1, P2, P3)
Sophitia (P1, P2, P3)
Hwang (P1, P2, P3)
Siegfried (P1, P2, P3)
Mitsurugi (P1, P2, P3)
Cervantes (P1, P2, P3)
Voldo (P1, P2, P3)
Some of these were far easier to make than others (Voldo was a massive pain in the arse) but I'm pretty pleased with the results. Oh and I'd like to thank Namco for giving us 50 creation slots.
I'm thinking of starting a series of reviews of creation tools in games. If anyone thinks this would be a good idea, let me know.