It's really refreshing hearing a the lead designer of a game being so candid about a subject like this, and I couldn't agree with him more.
Granted, the campaign is only roughly 4 hours long, but the story is pretty much perfectly paced and would only have suffered from more padding in part due to the tedious gun play. In a perfect world, 2K would have just left well enough alone, had the developers make the game they really wanted to make, left out the multiplayer and released the whole thing for $30.
Anyway, that's my two cents, and I have to admit that I never even touched the multiplayer, so I guess my question is: Did any of you guys play the multiplayer? And did you feel like it added something good to the Spec Ops experience? Or did you, like me, think it's mere existence actually detracted from the whole thing?