Worth Reading: 10/28/2014
We're a day late, but Tuesday brings stories of personal anguish with modern storytelling, being more than a victim, and much more.
The Evolution of Death in Games
It's not always about hitting the next checkpoint. Shadow of Mordor, Spelunky, and others are teaching us new ways to understand (and celebrate) death.
This Month's Live, Plus Games Revealed
A new platform for Spelunky is as good a reason to bust the game out again as any.
Someone's Beaten Spelunky in Under Two Minutes
Speedrunners continue to find new ways to shave precious seconds off the race to Olmec. All hail the teleporter!
Nothing Can Stop Spelunky
A conversation with Spelunky creator Derek Yu about the surprising longevity of his tough-as-nails cult hit.
Worth Reading: 03/07/2014
Gain insight into the evolution of Irrational Games, speculation on the future of games and gambling, and lots more.
Some World Records Happen at 3 A.M.
Bananasaurus Rex thought his late-night Spelunky stream was over, but, then, a plasma cannon appeared. Almost eight hours later, he hoarded more treasure than was ever thought possible.
Worth Reading: 02/21/2014
The impending closure of Irrational Games has given the industry much to think about.
Worth Reading: 02/14/2014
Celebrate the holiday with a bunch of essays about really serious, sobering topics!
Worth Reading: 01/31/2013
Like the slow march to the end of the world in Minecraft, it's the end of the week.
Worth Reading: 01/17/2014
This week's links brought to you by the letters s, p, e, l, u, n, k, and y.
Worth Reading: 01/09/2014
2014 doesn't have many links yet. Don't worry, I've got it covered.
Dave Lang's Top 10 Games of 2013
Lang hops out of the tub long enough to type up this pruney-handed list of his favorite games of 2013.
Worth Reading 08/23/2013
Some thoughts on the subjectivity of value before PAX, and two weeks worth of your usual avalanche of links.
One Tom Francis Is All You Need
The designer of Gunpoint always wanted to make games, but it didn't seem possible. How the indie revolution proved him wrong, and forced him to leave the gaming press.
Max Temkin's Top 10 Games of 2012
One of the designers of Cards Against Humanity--and thus, one of the worst people we know--lays out his top 10 games of 2012 for us.
Casey Lynch's Top 10 Games of 2012
IGN's editor-in-chief takes a break from his grueling beard-growing regiment to talk about his favorite games of 2012.
Eric “e” Neustadter's Top 10 Games of 2012
The man with the one-letter Gamertag uses a few extra characters to list his 10 favorite games of 2012.
Brad Muir's Top Games of 2012
The Muir-cat pounces on the games of 2012 that put a smile on his face. :D!
Brian Reed's Top 10 Games of 2012
Comic-book and video-game writer Brian Reed flexes his craft for us with his 10 favorite games of 2012.
Dean Dodrill's Top 10 Games of 2012
The man who all but single-handedly created Dust: An Elysian Tail shares his top 10 games of 2012.
Worth Reading: 11/16/12
A few thoughts on Wii U just days from its launch, pondering the impact of YouTube broadcasters on games writers, and your regular assortment of games, articles, and random links.
One Man, One Mission: Play Spelunky at Work
The original version of the brutally difficult, unbelievably rewarding Xbox Live Arcade release has been a free download on the PC for years, and Darius Kazemi has made it playable in your browser.
Worth Reading: 06/29/2012
Did you know Spelunky for Xbox Live Arcade is actually a remake? Start your weekend with games you've missed, stories you should read, and much more.
Humbled, Shocked: IGF's Grand Prize Nominees React
The developers of Fez, Frozen Synapse, Spelunky, Johann Sebastian Joust, and Dear Esther try to put thoughts into words.
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