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4.56 stars 4.56/5 Stars Average score of 8 user reviews spread across 4 releases and 2 DLC
Death in video games is something that's very familiar to all gamers, even if survival is more prevalent than in the days of the coin-up classics. Dying (or 'dying') can often feel cheap and frustrate you – but when the situation is such that you can clearly see where you went wrong, the 'one more go' factor sets in, and you're immediately back for more. Spelunky's appeal lies in the way that you're killed by creatures or traps that you know you should have avoided. It is only the first time you...
Spelunky is an unusually game, but it’s a fantastic game that offers more than similar freely available games. The protagonist of this game is an unnamed Indiana Jones type who ventures underground in search of gold, gems and damsels, armed with only a bullwhip and the ability to pick up rocks and other items. There isn’t much in the way of a story, but this isn’t a game that needs a story. Along the way you meet snakes, bats, spiders, monkeys, cavemen, yetis, piranha, UFOs and more. To say tha...
Spelunky is a 2D platformer developed by Mossmouth for XBLA. In Spelunky, you take on the role a spelunker who stumbles upon a mysterious mine full of treasure and follows his adventure as he tries to escape with all the riches it has to offer. It takes some cues from the roguelike genre in that death is permanent and there is a lot of death to had in Spelunky as you try to make your way through the four different tile sets trying to escape with the ultimate treasure.A key component of Spelunky ...
Nobody can tell you how much I played the original Spelunky, and nobody can also tell you how much I sucked at it. Spelunky is a roguelike-platformer hybrid that successfully captures the Indiana Jones feel of amassing treasure and saving damsels while whipping dangerous creatures and discovering unparalleled secrets. I have played the original Spelunky over five-hundred times, and yet I still can't seem to advance very far past the first and second areas, and I'm a platformer whiz with games li...
Mossmouth Studios has done what no other developer has done before with Spelunky: make a good Indiana Jones video game. This charming indie remake borrows heavily from Raiders of the Lost Ark’s pulpy aesthetic and mixes it with punishing design choices to fuel your desire for exploration. You’ll crack a whip, fight snakes and tarantulas, and take some golden idols from trap-laden pedestals just like Harrison Ford’s famous character, all while trying to avoid swift death. Spelunky doesn’t shy awa...
This review is for the XBLA version of Spelunky. There is an extremely similar free version online, but this critique pertains to the specific changes made for the console release.Embrace Death and Rise Above ItMost great things are difficult to qualify in words. You can tell somebody that the Mona Lisa is a great painting of an ugly lady, or that Blade Runner is a great movie about robots, but that does nothing compared to watching Rutger Hauer deliver his final soliloquy while slowly deactivat...
Spelunky is not a forgiving game, at least not all of the time, but that is to be expected where random world generation is concerned and areas where enviromental hazards and health-sapping creatures are an ever present. You play an archeologist exploring first a cave system then later jungles, icey caverns and temple ruins. The ultimate goal is really survival but along the way you'll collect treasure, prevent dangerous traps and creatures from pasting you, trade money for valuable resources (o...
I come to you as someone who has not been able to complete Spelunky. I’ve seen the Temple multiple times, but have been swiftly knocked on my ass before walking through that final door. I told myself I need to complete it, but I can’t suffer through this anymore. Spelunky brings out the worst in the gamers, including myself, and forces you change your inpatient habits. It’s an amazing experience with superb controls and extremely tense moments of fear. It’s incredibly rewarding, and evokes a sen...
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