




After being bitten by a radioactive spider during a school field trip, timid teenager Peter Parker becomes the Amazing Spider-Man. Armed with the ability to climb walls and enhanced strength, Spider-Man uses his powers to fight evil and protect the innocent.
Overview
Characteristics
Height:5'10"
Weight:167 lbs
Eyes:Hazel
Hair:Brown
Strength Level: Spider-man posses superhuman strength, able to lift roughly 10 tons; in previous comic book events, he was able to lift 20 tons due to Mephisto's manipulation
Spider-Man is the heroic alter ego of Peter Parker. He was created by Stan Lee and Steve Ditko for Marvel Comics. Since then, Spider-Man has seen major roles in television, movies, comic books, novels, and many video games. Spider-Man was voiced in the 1994 Fox Kids television program by Christopher Daniel Barnes, who may be better known as Prince Eric from Disney's The Little Mermaid. Spider-Man was more recently portrayed by Tobey Maguire in the record-breaking movie trilogy.
History
Peter Parker was bitten by a radioactive spider, which gave him spider-like abilities. He was now able to climb walls, and dodge attacks with his increased agility. He also found incredible strength and an early warning "spider-sense" that would allow him to sense danger as it approached. He originally was going to use his powers for personal gain, but when his own selfishness cost the life of his uncle Ben Parker, he decided to change his ways and follow his uncles now legendary advice: "With great power, comes great responsibility." Over more than forty years of continuity, he has met, and defeated, several now-famous enemies (some of whom were once his friends) such as Green Goblin, Hobgoblin, Vulture, Electro, and Venom. On many occasions, these enemies have tried to use Parker's family and friends against him, which is a major reason why he has attempted with such fervor, even by the standards of other superheroes, to keep his identity a secret.
Physical Appearance
Spider-Man is generally seen in his blue and red tights with a black spider in the middle of the front, and a large red spider in the middle of his back. His eyes have seen many iterations, but they are generally large and white and seem to change with Peter Parker's mood and expression, although there is little to no scientific or physical explanation of how his mask can actively reflect such things. Spider-Man has also had a number of other suits he has used, the most popular of which is probably the black symbiote suit that he eventually discarded due to its negative effects on his life and personality. The symbiote, an alien creature that bonded to Parker without his knowledge or consent, would eventually join with Parker's rival Eddie Brock to become the popular villain Venom.Peter Parker, in his high school years, is typically seen as a nerd who dresses the part, including glasses, belly button high pants, loafers and a comb-over. Once graduating from high school, Parker would stop wearing glasses and generally dress in a more popular and acceptable manner, or at least a less overtly nerdy one.
Retrospective
After Spider-Man became a hit superhero in the late 1970s, it was time to bring him into the realm of video games.
The Early Years
Spider-Man's first foray into video games was Parker Brothers' Spider-Man for the Atari 2600 in 1982. This set the titular hero on a massive skyscraper in New York City, scaling the walls to defuse bombs and rescue innocent civilians to thwart the evil Green Goblin. Soon afterwards, in 1985, Scott Adams' popular Questprobe series made its way to the Commodore 64, including Questprobe #2: Spiderman.
After a few years, he appeared on PC-DOS, Amiga, Amstrad CPC, ZX Spectrum, Atari ST and Commodore 64 in 1989 with Spider-Man and Captain America in Doctor Doom's Revenge. Published by a subsidiary of MicroProse, the story was set within several comic panels. It was the first video game to put players in the role of Spider-Man against several of his villains. The play mechanics featured an early form of a fighting game, pitting either Spider-Man or Captain America against one other opponent.
In the same year, Spider-Man made a curious appearance in Revenge of Shinobi for the Sega Genesis as a boss who threw spider-webs at Shinobi and morphed into Batman after taking significant damage. Soon after the game's release, it was pulled to add copyright information for Marvel. Batman's form was changed to avoid lawsuits.
Spider-Man went on to appear in 1990's The Amazing Spider-Man for the Amiga, PC DOS, C64, and Atari ST developed by Oxford Digital. The game featured Mysterio for the first time as a primary antagonist. After kidnapping love interest Mary Jane Watson, Mysterio forces Spider-Man to traverse several film-themed rooms, featuring a hybrid of platforming and puzzle genres.
Treading Toward Greatness
Also in 1990, Spider-Man finally reached a Nintendo system with the release of The Amazing Spider-Man on the Nintendo Game Boy. While sharing a similar name with the Amiga title, the handheld platforming action game was radically different. This time, Mary Jane has been kidnapped by Venom. Developed by Rare and published by the infamous LJN, The Amazing Spider-Man puts players in the slippers of Spidey as he fights his way through sewers, Central Park and other locations fighting popular villains.
The Amazing Spider-Man vs. The Kingpin for the Sega Master System would mark the Kingpin's first appearance as a primary antagonist. Spider-Man would have to defeat each villain to obtain a key to a stolen nuclear device before it detonated in 24 hours. Not only that, but Venom even kidnaps Mary Jane again! This title would go on to become one of Marvel's most important video games after its release on the Sega Genesis in 1991. Two out of three owners of the Sega Genesis bought the game in its first year of release. More versions of the popular title were developed, including a version for the Game Gear in 1992 as well as a revamped re-release on the Sega CD in 1993.
Also in 1991, Spider-Man made brief cameo appearances in The Punisher: The Ultimate Payback for Nintendo's handheld. It was the first time Spider-Man had taken the role of a supporting character without being in the title. Rather than busting heads and tingling his spider sense, Spider-Man would give The Punisher advice from stage to stage. He would also swing in after The Punisher had freed a hostage, webslinging them to safety.
During the same year, Spider-Man: The Video Game was released. Unfortunately, the game only saw the light of day (so to speak) as a coin-operated arcade game. The play mechanics were similar to Data East's Captain America and the Avengers released in arcades earlier that year. Four players could take on the roles of Spider-Man, Black Cat, Namor and Hawkeye and scroll from left to right, beating the snot out of everything that passed.
A Tale of LJN's Failures
1992 saw the release of the Game Boy sequel to The Amazing Spider-Man, aptly titled Spider-Man 2. It was the first time the symbiote Carnage had appeared in a video game. Although the game is marked as a sequel, it doesn't share any of the original's play mechanics. Instead, it was developed by B.I.T.S. and not Rare, featuring more left to right side-scrolling action. Critics were non-too-pleased, but were treated to two more offerings that same year.
Spider-Man: Return of the Sinister Six made its way onto the Nintendo Entertainment System, Spidey's first time on the popular home console. The game put Spider-Man against the titular group of villains featuring a storyline based off of the popular story arc from the comic. While his appearance on the NES was met with growing hype, critics felt that it suffered from the same problems as B.I.T.S. and LJN's Game Boy offering. The poor controls and level design made the game unfairly difficult.
Spidey had one more chance that year with the 16-bit offering Spider-Man and X-Men: Arcade's Revenge for the Super NES and Sega Genesis. While Spidey had already had a hit Genesis title, this was the first time he had appeared on the Super Nintendo Entertainment System. It was also the first time he had teamed up with several members of the X-Men including Storm, Wolverine, Gambit and Cyclops. However, unlike the arcade game, players would only take the role of one hero through their own designated chain of levels within Arcade's Murderworld. Spider-Man, however, would be the only one available to play in the climactic battle with Arcade. Unfortunately, critics also found the game unreasonably difficult to complete, although it was more entertaining than the last two offerings.
In 1993 Spidey returned to the Game Boy with more LJN magic. Spider-Man 3: Invasion of the Spider-Slayers was universally panned for having the same poor design choices as the last title. This game would mark an end for the Game Boy trilogy that Rare had started.
A Tale of LJN's (moderate) Success
By the time 1994 rolled around, Spidey fans were already enjoying the acclaimed Spider-Man: The Animated Series and several popular story arcs in the comic book universe. These story arcs were brought to form in Spider-Man and Venom: Maximum Carnage. Sporting a blood-red cartridge, Maximum Carnage was met after much fanfare and hype. Unlike many of LJN's previous offerings, however, the title was actually met with a higher level of acceptance from both critics and fans alike. This was due to the game's storyline which featured a deeper involvement within the comic's titular story arc. While the game featured the same side-scrolling beat-em-up action, the game's devotion to its roots helped keep fans afloat.
The sequel, 1995's Spider-Man & Venom: Separation Anxiety, wasn't as successful as its predecessor, due mainly to its repetition. Featuring the same side-scrolling beat-em-up action as Maximum Carnage, Separation Anxiety followed the events of Venom's story arc, Lethal Protector. While the game featured most of the same great presentation choices from Maximum Carnage, it would be remembered as a disappointing follow-up.
The same year, Acclaim published Spider-Man. Back to basics! In fact, the game was based primarily off of the Animated Series. While it's known as Spider-Man on the box, many have gone to call it Spider-Man The Animated Series to avoid confusion. Is it working? I thought not. Whether it matters or not, the game still suffered from even more problems. The franchise seemed to grow more stale as Acclaim continued to milk the franchise.
In Trusted Hands
Thankfully, that same year, Spider-Man was in the trusted hands of Capcom. A spin-off for the popular fighting game X-Men: Children of the Atom was developed for arcades simply entitled Marvel Super Heroes. As one of the more popular fighters, Spider-Man used his great agility and web-based attacks to fight against several villains including Doctor Doom and Thanos. The game would later be ported to the Sony Playstation and Sega Saturn, Spidey's sole appearance on Sega's console.
In 1996, Spider-Man appeared in another Capcom spin-off, Marvel Super Heroes: War of the Gems for the SNES. Unlike the arcade fighting game of the same name, War of the Gems featured more side-scrolling action and put Spider-Man in another group with other popular Marvel heroes like the Hulk and Iron Man. Based on the Infinity Gauntlet story arc that had been a recurring event in Marvel Comics, the game was lauded as being disappointing, especially considering the fans' cries for the arcade fighters in home consoles.
While Spider-Man was quietly being awesome as a brutal fighter, 1996 saw the release of Spider-Man: Web of Fire for the ill-fated Sega 32X. While the game is known to be awful, it is still fetching a high price tag over one hundred US dollars in the community due to its rarity as one of the last 32X titles released.
Spider-Man would go on to play a favorite fighter in Capcom's reign of fighting games such as 1997's Marvel Super Heroes vs. Street Fighter, 1998's Marvel vs. Capcom: Clash of Super Heroes, and 2000's Marvel vs. Capcom 2: New Age of Heroes.
Bankruptcy Aftermath At Marvel
After filing for bankruptcy, Marvel Comics was hit by a massive comic book depression. In 2000, Marvel became profitable once more with the release of the successful X-Men film and were ready to release another Spider-Man video game, this time for the Sony PlayStation. The aptly titled Spider-Man, developed by Tony Hawk developers Neversoft, was released for the Sony Playstation and Game Boy Color. With Carnage and Doctor Octopus reprising their roles as main antagonists, the Playstation title was a critical and commercial success with Neversoft spawning enhanced versions on the Nintendo 64 and PC in 2001 as well as a sequel on the Game Boy Color, Spider-Man 2: The Sinister Six that same year and making Spider-Man a playable character in Tony Hawk's Pro Skater 2.
Also in 2001, Spidey is featured as an unlockable character into Paradox's X-Men: Mutant Academy 2 for the Sony Playstation, the sequel to the successful 3D fighter. After completing Arcade mode as Cyclops, Spider-Man is available to play, marking his return to fighting since 2000's Marvel vs. Capcom 2.
That same year, Spidey jumped onto the Game Boy Advance launch year with the release of Spider-Man: Mysterio's Menace, allowing Mysterio to once again take his place as a titular villain.
It didn't stop there for Spidey in 2001. Spider-Man 2: Enter: Electro was released for the Sony Playstation, a numerical sequel to Neversoft's Spider-Man. This follow-up was developed by Vicarious Visions and marked the first time Electro had taken the spot of primary antagonist. Along with the film released a year later, the game suffered from a brief stint of controversy after the September 11 attacks in New York City. The climactic moment was originally set on top of the North Tower at the World Trade Center, but was swiftly changed.
Success Gets To Spidey's Head
In 2002, Spider-Man was looking at the pending success of the upcoming film. Treyarch's Spider-Man: The Movie was released on the PC, PlayStation 2, Xbox and Nintendo GameCube as well as the Game Boy Advance developed by Digital Eclipse. It was the first time players would be able to freely swing around a representation of New York City as Spider-Man, albeit slightly limited. The true sandbox title would only be a short wait longer.
Upon the upcoming release of the film's sequel in 2004, Spider-Man 2: The Game was announced for the PlayStation 2, Xbox, and GameCube. Also developed by Treyarch, Spider-Man 2 was known for its repetitive side-missions and linear plot. However, it was also known as the quintesential Spider-Man game. Players could spend their time web-swinging from building to building rather than shooting their web straight up into nothingness while swinging around. After the popularity of the Grand Theft Auto series had spread, gamers could experience a true open world in the role of Spider-Man.
It seemed as if we would have to wait for another Spider-Man movie to enjoy another video game. Not so! Before the release of Spider-Man 3, gamers would be able to pick up the tights again to save the day once more starting with Ultimate Spider-Man in 2005. The game featured many similiar play mechanics of the popular Spider-Man 2: The Game, but featured a new stylized graphical style called Comic Inking Animation technology. The title also brought us back to the roots of the comic book, closely following the events of the comic of the same name.
Very shortly afterward, Spider-Man was seen in one last fighting game. This time produced by Electronic Arts rather than Capcom. Spidey was a playable fighter in the critically panned Marvel Nemesis: Rise of the Imperfects. Plagued with bad mechanics and terrible art direction, EA never got a chance to renew their contract with Marvel.
One year later, Spider-Man was ready to beat-em-up again with the release of Raven Software's action-RPG Marvel: Ultimate Alliance. Several Spider-Man villains and allies also made an appearance, as well as several different Spider-Man outfits such as the Symbiote and Stark Armor.
That same year, Spider-Man jumped onto the DS and GBA with Spider-Man: Battle for New York. For the first time, players would take the role of Green Goblin, much as they had with Venom several times before.
In 2007, Spider-Man was revving up for his third feature film, which meant he was also preparing for his third video game based off of his feature films. Spider-Man 3 was released on all formats including Playstation 3, Xbox 360, Wii, DS, PS2, PC, PSP and GBA. Unfortunately, it was plagued with the same repetition as Spider-Man 2 and the free-roaming wasn't as polished. It seemed as though Spider-Man was falling back into the realm of swiftly produced spin-offs once more.
In the same year, Spider-Man: Friend or Foe was released, focusing on several elements from the film trilogy, only with a more lighthearted, cartoonish look. The beat-em-up was regarded as derivative, as the same classes of monsters would appear throughout each level in the game.
In The Future
Spider-Man is currently gearing up for the release of Spider-Man: Web of Shadows, wherein S.H.I.E.L.D. has quarantined Manhattan island after Venom has spread an army of symbiotes throughout the city. In 2009, Spider-Man has been confirmed as a playable character in Marvel Ultimate Alliance 2: Fusion .
Quotes
- Uncle Ben is dead! And all because I was too late to save him. My Spider-man costume! I wish there were no such thing!
- I wish there was a superheroes' union somewhere---'cause if there was, I'd make sure a fella gets time-and-a-half for tackling a joker with four metal arms!
- No need to fight over me fellas. There's plenty to go around.
- Good morning, sir! Fill 'er up? Should I check under the hood?
- Mr Negative! Are you kidding me! Did they run out of names at the name store?
- Can I, like, carry your books to school? For the rest of my life?
- Well, well the old abandoned warehouse routine! They must have been brought up on grade-B movies!
- Bite your tongue, J.J.!
- Like they always say--the show must go on! Although I never figured out why!
Whatever life holds in store for me, I will never forget these words: "With great power comes great responsibility." This is my gift, my curse. Who am I? I'm Spiderman.
Spider Man: You have a knack for getting in trouble.
Mary Jane: You have a knack for saving my life. I think I have a superhero stalker.
Spider Man: I was in the neighborhood.Who am I? You sure you want to know? The story of my life is not for the faint of heart. If somebody said it was a happy little tale... if somebody told you I was just your average ordinary guy, not a care in the world... somebody lied
Peter Parker: Can I do anything for you?
Aunt May: You do too much… college, a job, all this time with me... You're not Superman, you know!
Not everyone is meant to make a difference. But for me, the choice to lead an ordinary life is no longer an option.
Go web. Fly. Up, up, and away web! Shazam! Go! Go! Go web go! Tally ho!
Some spiders change colors to blend into their environment. It's a defense mechanism.
Spider Man wasn't trying to attack the city… he was trying to save it. That's slander.
-
I can't help thinking about... the last thing I said to him. He tried to tell me something important, and I threw it in his face.
| Name | Platforms | Developer | ||
|---|---|---|---|---|
|
Spider-Man: Battle for New York |
GBA, DS | ||
|
The Amazing Spider-Man |
PIN | Gottlieb | |
|
Spider-Man & Friends: Doc Ock's Challenge |
VSML | ||
|
Spider-Man: The Video Game |
ARC | Sega | |
|
The Amazing Spider-Man |
PC, AST, C64, AMI | Oxford Digital Enterprises Ltd. | |
|
Spider-Man & Friends: Secret Missions |
VSML | ||
|
Marvel Super Hero Squad released on Oct. 20, 2009 |
PSN, PS2, PSP, DS, WII | Halfbrick Studios, Mass Media, Inc., Blue Tongue Entertainment Pty, Ltd. | |
|
Marvel Ultimate Alliance 2 released on Sept. 15, 2009 |
PSP, PS2, PS3, X360, DS, WII | Vicarious Visions, Savage Entertainment, LLC, n-Space, Inc. | |
|
Spider-Man: Web of Shadows released on Oct. 21, 2008 |
X360, PSP, PS2, PC, WII, DS, PS3 | Shaba Games LLC | |
|
Spider-Man: Friend or Foe released on Oct. 2, 2007 |
DS, PSP, X360, PC, PS2, WII | Next Level Games, Inc., Artificial Mind & Movement, Beenox Studios |
| Character Name: | Spider-Man |
| Real Name: | Peter Benjamin Parker |
| Gender: | Male |
| Birthday: | Aug. 1, 1962 |
| Appears in: | 45 games |
| First appearance: | Spider-Man |
| Aliases |





















































