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Game » consists of 4 releases. Released 1992
The lowest of all the angelic orders, angels are tasked with delivering God's messages to humans in addition to being personal guardians. Angel has also become a generic term for any such kind of heavenly being.
Usually refers to the end of the world.
The End of Days. A concept often used in video games. In most games: the protagonists are working to prevent it, although sometimes the goal is to actually bring about Armageddon yourself.
Whether it's from a soon-to-heroically-die priest or a religion-crazed cultist, a good Bible quote can make any dramatic moment a bit more eschatological.
Games that promote or contain Christian themes.
Christianity is a religion based on the life and teachings of Jesus. It is also the largest religion in the world.
The cleric is a combination of priest, healer and holy warrior. The cleric is much akin to the paladin but tend to be more magic-oriented and less focused on melee combat.
Cults don't necessarily have to be evil or out to destroy the world, but in video games it's usually safe to assume so.
Given that Hell totally sucks, it's not surprising that Demons are semi-constantly trying to get from there to Earth.
Life altering and potentially dangerous, drugs come in a large variety of forms. In most games, drugs can have significantly different physical and social effects on video game characters.
Some characters get drunk off of alcohol - often this is portrayed with blurred vision, impaired movement, or slurred speech.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
All dogs go to heaven? Nobody told these.
Anthropomorphic beings sent by God to wreak divine havoc. There are traditionally four horsemen, though their roles vary greatly depending on the game.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
Frequently featured as a class in many RPGs, the monk often fights unarmed and unarmored.
Women of a religious order who commit themselves to a life style dedicated to their respective gods.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
A paladin is a holy warrior, who gains extra abilities through faith and devotion to a deity.
Passwords are codes used to save a player's progress, primarily during the 8-bit era and, to a lesser extent, the 16-bit era.
The pope is the head of the Roman Catholic Church.
A master of ceremonies who performs religious duties. A common character class in RPGs.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
A gathering of people who believe in the same higher power(s), and follow the rules laid out by the mortals chosen to be their prophets. Video games generally try to shy away from negatively portraying real religions to avoid controversy, however they make ample use of fictional in-game religions.
Games designed for specific religious communities.
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
Whether it be cigarettes, cigars or pipes, tobacco or otherwise, everyone knows that smoking is bad for you - and that it makes you look undeniably cool.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
Sometimes, publishers find ways to release games for consoles by illicit means to get around the console makers' hardware restrictions and licensing policies. Examples of these games include Action 52 and Bible Adventures on the NES.
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