This game looks so disappointing

#1 Posted by Emilio (3380 posts) -

At least to me it does. I just took a look at this new video on kotaku
  
It feels like another piece of shit "Rated M for Mature" game. 
At first, I was a bit bummed that the new Splatterhouse was not coming to Wii, but now I seriously don't care. The first game played slowly. It had atmosphere. I fought weird things. I just don't understand how video games like these are made. I don't understand how nobody at Namco was like "Hey guys, this game seriously looks like shit. What happened to the old Splatterhouse spirit?". 
 
But then again, it will just be another cliche'd out video game...

#2 Posted by The_Laughing_Man (13629 posts) -

This game started up when gore " was big" and well..its been in the works for a nice chunk of time and that fad is gone 

#3 Posted by MysteriousBob (6272 posts) -
@The_Laughing_Man said:
" This game started up when gore " was big" and well..its been in the works for a nice chunk of time and that fad is gone  "
That period was the early 90s. 
 
This game did not start development in the early 90s. What the hell are you talking about?
#4 Posted by The_Laughing_Man (13629 posts) -
@MysteriousBob said:
" @The_Laughing_Man said:
" This game started up when gore " was big" and well..its been in the works for a nice chunk of time and that fad is gone  "
That period was the early 90s.  This game did not start development in the early 90s. What the hell are you talking about? "
Its a joke about how long its been in development. 
#5 Posted by SPACETURTLE (1622 posts) -

Never had any expectations for this anyways so to me this looks as good as it could get. Does kinda look like fun, but I don't think I'll be picking it up though.

#6 Posted by Emilio (3380 posts) -
@The_Laughing_Man said:
" @MysteriousBob said:
" @The_Laughing_Man said:
" This game started up when gore " was big" and well..its been in the works for a nice chunk of time and that fad is gone  "
That period was the early 90s.  This game did not start development in the early 90s. What the hell are you talking about? "
Its a joke about how long its been in development.  "
That's true. It has been in development for a long ass time. Didn't Namco Bandai basically can the original developer and made off with their game engine? Just saying, cos that other game, Knights Contract, looks very similar to Splatterhouse.
#7 Edited by jakob187 (21671 posts) -

ARE YOU KIDDING?!  This, along with Mortal Kombat and Doom, helped created the idea of Mature video games!!!   
 
This game looks great!  It's not trying to be innovative.  It's trying to be a solid reboot of the franchise, meaning it features over-the-top gore and solid platforming and combat.  I haven't seen anything that makes it look like that isn't being accomplished. 
 
Moreover, this is definitely the kind of game that is being made more for the nostalgics like me who remember pumping quarters in the arcade and blasting away on our Genesis and TurboGrafx with the games. 
 
Also, quite a few of the folks at BottleRocket were brought on to Namco Bandai and have continued working on this game.  That studio was going through financial troubles long before this, as they had already had two games get cancelled before Splatterhouse, including a game based on DC's Flash.  They never got shafted.  Namco Bandai just wasn't willing to talk about the specifics in the hopes that no one would see the internal issues that were going on with BottleRocket.

#8 Posted by trophyhunter (5800 posts) -

well for something to be disappointing you had to actually have hope in it to begun with 

#9 Posted by Cold_Wolven (2220 posts) -

After the dismal effort that is Golden Axe: Beast Rider, expectations for any revival of early 90's franchises should be low. Lets face it how can this game have any compelling story since it's a guy with a mask mashing monsters. Saving your girlfriend from a house of monsters is something straight out of a budget horror flick. The action also boils down to hitting the punch button a bunch of times so the only thing that could possibly be redeaming factors are gore and boss fights. Having said that though I do hope that the game does a descent job at being gory and fun as Splatterhouse 2 was a game I loved when I was young.
#10 Posted by bartok (2480 posts) -

I hate to say this but the Splatter House games weren't very good. The first 2 games were harder then hell platformers that were made to eat quarters like Tic-Tacs and the third game was a mediocre brawler.  The only reason these games are remembered fondly is because of the gore and the fact that the protagonist looked liked Jason Vorhees.  The remake looks like a mediocre character driven action game much akin to God of War or Devil May Cry.  
The problem with Golden Axe: Beast Rider is that no one gave a shit about the female all my friends would fight over who got to play as the dwarf.  Plus how the fuck do you make a Golden Axe game with no Co-Op ?  

#11 Edited by buzz_clik (6975 posts) -
@Emilio: As an abashed fan of the series (hey, I was an impressionable kid when it first came out) I have mixed feelings about that trailer.
 
Some of the stuff looks spot on, and other stuff looks like a C-grade Playstation title. I'm not saying that the Splatterhouse games are anything brilliant, but you're right: they seemed original in how moody and weird they were (although I'm just wondering if that's because I was a kid when I formed this opinion). 
 
In a perfect world of my own construction, it'd play more like Darksiders or Batman:AA, be set in a huge mansion and the surrounding grounds/sewers/lake, and it'd look like this. As it stands, that new one all looked overlit and too 1995-hyperactive to really stay to true to what I love about the series.
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