Official U.S. PlayStation Magazine Issue 36
Demo Derby
Game Mess Mornings 04/22/24
GrubbSnax
8-4 Play 4/19/2024: LEAVE IT TO BEAVERS
8-4 Play
The Community Spotlight 2024.04.20
The Community Spotlight 2024.04.13
Community Endurance Run XIV - April 12-14
Game » consists of 3 releases. Released Sep 23, 2011
Darkness is used in games to restrict access, increase tension, or just to set a mood. Often the player has access to a light source that can mitigate its effect.
Deadly Gas is used in many games as an obstacle and usually causes the player's health to degenerate over time.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
A gameplay mode that pits two or more players in a fight to the death. John Romero is credited with coining the multiplayer term "deathmatch."
Sometimes you want a challenge, sometimes you wanna coast.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Spectrasonics Distorted Reality 2 is a sample library used in many video games, movies, and television shows.
A dog is an animal, of which there are estimated to be 400 million of in the world. Said to be man's best friend, they naturally appear in many video games.
A character working for an agency or organization who is, in reality, working in secret against the organization for a rival agency.
When the player's actions trigger a change in the game's soundtrack. This adds a cinematic quality to the gameplay.
A moment in a game where the main character walks slowly or stands/kneels still with their finger in their ear, hearing mission details.
An Easter Egg is an intentionally hidden cheat or hidden content in a video game, also known as a "secret".
Eavesdropping as a gameplay mechanic usually involves stealth gameplay, where the player might be required to overhear vital information to advance in the game. Or they may just receive a benefit by doing so.
Often referred to as an EMP, an electromagnetic pulse is a short burst of high-intensity electromagnetic radiation, most commonly used to short out electrical devices.
Long elevator rides meant to hide the game loading.
Enemy distraction is a mechanic that allows the player to make enemies change their attention elsewhere by creating a diversion.
When the player's actions cause enemies to say specific lines of dialog, such as "He's here!" or "Who turned out the lights?"
An evil organization is a group of super-villans who are hell bent on world domination or something of a similar nature. Usually defeated by a single Spy/Superhero/Average Joe/small child.
A crosshair which becomes larger when the player shoots or moves which decreases accuracy, discourages shooting on the move and promotes firing in small bursts.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Advertisements sometimes appear in game as a spoof on real-life advertisements, or to further envelope the player in the video game world.
It's common in games, especially third-person shooters, for the player character's reloading animation to merely mime the motion of reloading, instead of actually doing so.
Receiving damage or dying as a result of falling.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a woman.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
A combat maneuver in which one attacks or threatens the side of an enemy unit or formation. Used primarily to negate cover or gain a tactical advantage by attacking from an unexpected direction.
Some rooms have faulty lights that flick on and off. Often this is used in horror games to help build an unsettling atmosphere.
A popular name for the killcount (scoring system) in first person shooters, origin is Doom. The name comes from fragmentation grenades in that these are mainly antipersonnel weapons, the meaning is obscured greatly when referring to frags in games.
A listing of games that have functional mirrors inside the game. An in-game mirror must display the character as they move in order to qualify.
Gadgets are given to someone to help them out in situations, or to just look cool.
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