I really don't see how the copy-protection is stopping anyone from playing the game. This sort of limit also (by the way) has also applied to music purchased on itunes, yet I've never heard any uproar about that.
I see nothing wrong with a company wanting to make gobs of money by providing something that people want and protecting their investment. EA's goal is to make money, and they just happen to do that by making games. Making phat loot is the sole goal of EA and there's nothing wrong with that (since we can't all get rich by smashing chests and killing monsters).
I'm not saying that drm is the the right way to go, but they have to at least try something (since they have a responsibility to the shareholders of the company). If what they try doesn't work, they need a new scheme. I remember getting games on my C64 (yea..that long ago) where you were asked to go to page 4 of the manuel and read the 3rd line of the 2nd paragraph. What did we do? we photocopied the book. Then you had to put a CD in the drive...what did we do? Made mirrors. It's a neverending battle becuase of the general lack of respect for intellectual and physical property that exists in humanity.
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