




Simulate the development and progression of an alien species as it evolves from a single-celled organism to a sapient level, rises up through various stages of civilization, and eventually becomes a space-faring species.
Overview
Spore is the latest game from the prodigious brain of Will Wright and aims to simulate the development of an entire species. The player begins the game in the form of a microscopic organism that arrives on a planet via exogenesis or panspermia, deposited in the primordial oceans by a meteorite impact. From this point on, the player has the ability to change the physical shape of the creature, giving it different evolutionary traits depending on what path the player wants his life form to take. Eventually, the creature evolves to the point of sentience, and a new gameplay mode begins in which the species establishes its own civilization. Cities are built, technology is researched, and eventually the player's species becomes capable of space flight; the player is able to first explore and colonize their home solar system and later, the entire galaxy. Will Wright has stated that the game's overall goal is to get to the center of the galaxy, and that the game does, in fact, have an ending. What the ending is, however, remains to be seen.Spore Creature is the Nintendo DS version of spore, featuring different gameplay and overall design based more on story and adventure gameplay, the Nintendo DS version of Spore also featured a unique cartoony style.
Gameplay
The gameplay of Spore takes place on a massive scale, and as such, the game generates many of its assets through procedural programming and system interconnectivity. The majority of Spore's content is generated both by the game itself, by the player in his own game, and by other players. Spore is being referred to as a "massively single-player" game, in which the procedurally generated content (animals, sentient species, planets, vehicles, civilizations, and so on) of each copy of the game are spread to every other copy of the game on the planet, as long as that person's computer is connected to the Internet. Spore's gameplay is comprised of five individual phases, each based on a previously released franchise and genre. The initial cell or "tide pool" phase is based on a blend of Pac-Man and Flow, the creature phase is based on World of Warcraft, the tribal phase is based on Populous, the civilization phase is based on SimCity or Civilization, and the Space phase is based on Master of Orion.Editors
Each editor has a built in complexity limit to prevent the overpowering of vehicles or creatures. However, this may be easily overridden by a console command.
Game Stages
The game consists of five stages in which you will play through using various play styles while following the life cycle of your creature and the galaxy that they are in.Cellular
After a cinematic opening of a meteorite crashing into a planet, the player begins his creature's journey as a microscopic cell, or microbe. During this stage, using the control of the mouse, you must survive by eating smaller microbes and avoiding larger ones, similar to gameplay in Pac-Man or flOw. After you have eaten enough, the microbe will lay an egg, allowing you to enter the first editor. In the Microbe Editor, you edit your cell with various parts including weapons, eyes, appendages, etc. These will aid you in survival and also grow your creature. After you leave the editor, your cell enlarges and the camera zooms out, allowing you to see even larger and more versatile microbes. After eating enough food, you progress into the Creature Stage.Creature
Upon finishing the Cellular Stage, you will begin constructing your creature that will become your official species throughout the rest of the game. The Creature Editor (along with the other editors) will function the same way as the Microbe Editor, however will allow you to create a sentient, land fairing creature using arms, legs, eyes, mouths, etc. You will then need to carry out tasks such as eating, communicating, and eventually mating. You will encounter many other forms of creatures, both predator, prey, and your own species, and you basically play in a third person free roam. By doing so you will earn DNA points for the editor and evolve your brain, which is required to move onto further stages. After visiting the editor multiple times and meeting the requirements for brain level, mating with another creature of your species will allow you to advance to the Tribal Stage.Tribal
After mating, your creature becomes sentient, which means it is intelligent enough to communicate and hold relations with other creatures. The gameplay style now switches to somewhat of an RTS; you can now control multiple creatures of the same species. The goal of this stage is to grow your tribe to fifteen members or conquer/ally with five other tribes on the planet (no matter what the species) by way of violence, diplomacy, or religion. Each tribe has a hut, which acts as a base of operations and can have many things added for the tribe members, such as for entertainment and weaponry, however at the cost of food. Your tribe also has 2 special abilities based on how you played creature, for example a omnivore type creature in tribal will be able to summon all creatures around it at the moment to help in combat and will be able to cause a giant sea monster to knock fish out of the water for free food.Civilization
When the Tribal Stage is complete your creatures move on to build a city. Gameplay still acts as a RTS, however also adds in the need to maintain your own city, such as Sim City. Once again the goal is dominate the other cities around the planet, however with the addition of having to collect gas from geysers spread across the planet and keeping your enemies away. Cities are obtained in one of three ways. The first two invovle building military or Religious units and sending them at a city. If victorious it will be conquered or converted respectively. Both of these methods likely will start a war. The third peaceful method is building Economic units and sending them to open a trade route, leading to you eventually making an offer to buy the city.Space
The final stage of the game allows you to construct a UFO, which grants you many abilities to help you explore and possibly conquer the galaxy. Hundreds and hundreds of solar systems are available to be explored, and with the use of the many tools that your UFO will gain you will be able to manipulate planets, scan for intelligent life, interbreed creatures, and even obliterate a planet entirely, which in turn may cause a new asteroid belt to form. During your encounters with other intelligent species, you may choose to once again settle things peacefully or start an intergalactic war.Sporepedia
Spore has a feature called the Sporepedia, the Sporepedia allows you to browse and download any other player in the worlds creatures,vehicles and buildings.
Players can also create Sporecasts, which are constantly updating packages of creatures by a user.
Players also have a friends system in the Sporepedia and can have their creations featured on the main page.
Controversy
SecuRom DRM
EA has limited each copy of Spore to five individual installs by the user at any given time; Also the game will re-authenticate any time you add new downloaded content from the Sporepedia. If the user surpasses the five install limit they will receive an error message that will ask the user to verify the registration code and to reinstall the game. Any further issues may be forwarded to EA's support service.Piracy
Religion in Spore
Anti-Spore.com
System Requirements
Minimum System Requirements
Windows XP:
Processor: Pentium 4 @ 2 GHz or Athlon Equivalent
Memory: 512 MB
Hard Drive: 6 GB Free
Video Memory: 128 MB with Pixel Shader 2.0 Support
Sound Card: DirectX Compatible
DirectX: 9.0c
Keyboard & Mouse
DVD Rom Drive
Windows Vista:
Processor: Pentium 4 @ 2 GHz or Equivalent
Memory: 768 MB
Hard Drive: 6 GB Free
Video Memory: 128 MB with Pixel Shader 2.0 Support
Sound Card: DirectX Compatible
DirectX: 9.0c
Keyboard & Mouse
DVD Rom Drive
For Computers with Built-In Graphic Chipsets
Processor: Intel Pentium D @ 2.6 GHz or Intel Core 2 DUO @ 1.8 GHz or Equivalent
Memory: 768 MB
Hard Drive: 6 GB Free
Video Memory: Intel Integrated Chipset, 945GM or above
Sound Card: DirectX Compatible
DirectX: 9.0c
Keyboard & Mouse
DVD Rom Drive
Supported Video Cards
ATI Radeon series
9500, 9600, 9800 X300, X600, X700, X800, X850 X1300, X1600, X1800, X1900, X1950 2400, 2600, 2900, 3650, 3850, 3870, 4850
NVIDIA GeForce series
FX 5900, FX 5950 6200, 6500, 6600, 6800, 7200, 7300, 7600, 7800, 7900, 7950 8400, 8500, 8600, 8800, 9600, 9800, GTX 260, GTX 280
Intel Extreme Graphics
GMA 950, GMA X3000, GMA X3100
Mac System Requirements:
Mac OS X 10.5.3 Leopard or higher
Intel Core Duo Processor
1024 MB RAM
ATI X1600 or NVidia 7300 GT with 128 MB of Video RAM, or Intel Integrated GMA X3100
At least 4.7GB of hard drive space for installation, plus additional space for creations.
The game will not run on PowerPC (G3/G4/G5) based Mac systems (PowerMac).
For (Mac) computers using built-in graphics chipsets
Intel Integrated Chipset GMA X3100
Dual 2.0GHz CPUs, or 1.7GHz Core 2 Duo, or equivalent
Supported Video Cards
ATI Radeon(TM) series
X1600, X1900, HD 2400, HD 2600
NVIDIA GeForce series
7300, 7600, 8600, 8800
Intel(R) Extreme Graphics
GMA X3100
Spore will not run on the GMA 950 class of integrated video cards.
Graphics Problems
Limited Edition
- The Making of Spore DVD
- How To Make a Better Being DVD (a 50 minutes documentary by National Geographic Channel)
- The Art of Spore (a 128-page hardback book with Spore artwork)
- 100-page Galactic Handbook
- Spore poster
- Exclusive packaging
Expansions and Patches
Creep and Cute
1.01 Patch
- New Cheat: "evoadvantage". Enter this cheat when are starting a new Creature game to choose any creature from the Sporepedia. Start a new game with one of your more evolved creatures!
- Display part statistics when you are in Build mode. Rollover any part and hold down the 'i' key.
- New Cheat: "blocksmode". Turns creatures into their blocky representations.
- More style filters. Open the cheat window and type: "stylefilter -microscope" or "stylefilter -norainbows" or "stylefilter -nextgen" to see the new styles
- Added 70 new planet scripts with a low terraform score, especially of the "hot and high atmosphere" type
- Animation improvements
- Improved the planets fogging, blooming and lighting
- Fixed animation issues with tool handling, hand walking and some of the more oddly shaped creatures
- Creature phase: Improved the pacing towards the end of the game, and increased the challenge in Normal and Hard modes.
- Tribe phase: Increased the challenge in Normal and Hard difficulty modes.
- Civilization phase: Increased the challenge in Normal and Hard difficulty modes.
- Space phase: Made Empires in Easy and Normal modes demand reasonable amounts of money in exchange for peace and adjust the level of punishment if the player doesn't pay
- Space phase: Made disasters less likely to occur in Easy and Normal modes and increased the time between each attack from the enemy empire when the player is at war.
- Creature phase: Improved the way posse members behave during threatening situations and fights.
- Space phase: Made finding your home world and colonies easier in the Galactic view.
- Tribe phase: Made it so that tribe members can travel on steep hills if they need to do so now, but their speed will be reduced a lot.
- Fixed an issue with attacks not working on some bigger animals and larger animals not dying correctly
- Fixed collect mission not completing correctly when all parts have been collected
- Fixed problems with the "Rolling Thunder" and "Déjà Vu" achievements not being awarded as they should
- Fixed floating parts not being deducted from the budget when loaded into creator
- Fixed an issue with the rotation rings not resizing correctly when a part was resized and improved their look
- Fixed an issue where the terraforming score of planet could differ when revisiting a solar system
- Fixed the keyboard controls for zoom & pitch in the Colony Planner not working properly
- Fixed a crash that could occur when watching an epic creature attack a city
- Fixed some issues where the game would freeze when using the Creature Tweaker tool or when capturing a planet in solar view
- Fixed an issue where not all tribe members would obey the raid order when a large group was ordered to raid
- Fixed an issue where banning a creation from one of your other saved games would black out the main menu
1.02 Patch-
- Multiple Creatiions can now be deleted or banned in the Sporepedia by holding CTRL
- A Range of Creatures can now be deleted or banned in the Sporepedia by holding Shift
- Fix for game screen turning black when banning a creature in a Saved game.
- Fixed flora card in Sporepedia.
- Fixed graphic issue with water levels not updating properly with terraform tools in space stage
- Fixed problems associated with atmospheric and drought terraforming tools.
- improved gaits for multilegged creatures.
- improved gaits for creatures with 2 limbs but no feet.
- Space Stage:fixed missing VOX animations in com screen.
- Fixed audio issue with switching mode to 5.1 breaking music and VOX.
- Fixed audio syncing issue when minimizing and/or maximizing Spore before opening video
- Fixed crash with city music player when Save and Load dialogs are present.
- Fix for audio lag and missing models due background loading slow-down on certain single-processor machine configurations. This fix improved overall stability on this machine configuration.
- Space phase: Tuned relationship status to update in communication window after completing a mission.
- Tribe phase: Tuned Normal difficulty mode to make social game easier.
- Fixed the ESC key to consistently skip the Spore introduction movie
- Creators: YouTube video uploads are set to private. Go to YouTube.com and log in. Then go to Account >> My Videos to set them to Public if you want to share your videos with the world.
- Creators: Fixed limb joints are now selectable behind other limbs.
- Tribe phase: Fixed crash while harvesting fruit and fish.
- Space phase: Fixed timing bug using Planet Buster during Grox invasion.
- Space phase: Fixed destroyed turrets mission.
- Space phase: Fixed crash when zooming out to full galactic view from the center of the galaxy.
- Fixed for game entry screen staying zoomed in after deleting a game and entering/exiting Sporepedia.
- Space phase: Fixed City Hall updating bug. City Hall will now update to correct version if player has chosen a new City Hall during the transition from Civilization phase to Space phase.
- Space phase: Fixed Vehicles updating bug. Vehicles chosen in the Colony planner will now update without requiring the player to leave and re-enter a planet's atmosphere.
- Fixed crash when transitioning from Tribe phase to Civilization phase
- Discontinued the Bad Baby Achievement.
1.03 Patch-
This Patch added 24 new limbs to the Creature Creator as well as contained some fixes.
- Fix for esc key not bringing up Options in Galaxy Game Entry
- Fix for creator backgrounds appearing on small sporepedia cards
- Update to help keep achievements on the server in sync with achievements in the game.
Spore Galactic Adventures
Spore Galactic Adventures will be out Spring 2009, It will add a mission creator and allow players to beam their creations down to planets and complete missions with them.
Using the Mission creator players can effectively create their own games filled with any creations from the Sporepedia.
Bombcast
Achievements-
Spore Also features almost 100 unlockable achievements-
Galactic God - In one continuous game, evolve a creature from cell to space travel
Photographer - Send a video or photo to a friend while in Test Drive mode
Architect - Create 50 buildings and share them
Automotive Engineer - Create and upload 50 vehicles
Biologist - Creature and upload 100 creatures
Spore Fan - Play 50 hours in your Spore galaxy
Spore Addict - Play 100 hours in your Spore galaxy
Creator - Play 50 hours in the creator tools
Universe in a Box - Play through each stage, and use each creator
Deja Vu - While exploring the universe, come across something you have created
Social Engineer - Make 5 Sporecastes of 50 assets
Rising Star - 5 Sporecasts must be subscribed to be 10 people
Front Page News - One of your creatures or Sporecasts must be featured on Spore.com
Creature Stage Unlocked - Unlock creature stage
Tribe Stage Unlocked - Unlock Tribe stage
Civilization Stage Unlocked - Unlock Civilization stage
Space Stage Unlocked - Unlock Space stage
Aluminum Cell - Beat Cell stage on hard
Landfall - Beat Cell stage, enter Creature stage
Pacifist - Beat Cell stage with zero kills
Completist - Unlock every Cell part
Speed Freak - Beat Cell stage in less than 8 minutes
Cell Addict - Beat Cell stage 25 times
Iron Creature - Beat Creature stage on hard
Evolver - Beat Creature stage
Everyone's BFF - Beat Creature stage by making friends with 20 species
Foe - Wipe out 20 species
Max Power - Creature must have maximum stats in 4 abilities
Survivor - Beat Creature stage without dying
Socialite - Meet 200 creatures created by others
Flight of the Bumblebee - Fly for 200 meters; can't touch ground
Devourer - Eat 50 species
Village Folks - 3 posse members must be from different species
Speed Demon - Beat Creature stage in under one hour
Bestial - Beat Creature stage 10 times
Cerberus - Evolve creature with three heads
General Custer - Lead 30 of your posse members to death
Epic Killer - Kill an Epic Creature in the Creature stage
Slugger - Beat Creature stage with no legs
Steel Tribe - Beat Tribe stage on hard
Founder - Beat Tribe stage, build city
Tribal Socialite - Convert all five tribes to your beliefs
Vicious - Eradicate all five other tribes, kill all, destroy all of their villagers
Domestic Bliss - Domesticate three species, and farm them
Watchful Parent - Beat Tribe stage with zero tribe member deaths
Tribal - Beat Tribe stage 10 times
Ergonomically Terrific - Beat Tribe stage in under one hour
Adamantium Civilization - Beat Civilization stage on hard
Starman - Conquer all Civilizations, beat stage, launch first spaceship
Economist - Beat Civilization stage with 8 economic cities
Military Strongman - Beat Civilization stage with 8 military cities
Missionary - Beat Civilization stage with 8 religious cities
Spice Hoarder - Have control of every spice node
Relentless - Beat Civilization stage 10 times
Rolling Thunder - Beat Civilization stage in under one hour
Ghetto Blaster - Create 10 anthems
Super Pilot - Fly 40 hours in your shaceship
Civil Engineer - Raise 20 alien tribes up to civilizations
Conquistador - Conquer 15 star systems
Zoo Keeper - Create 15 zoo planets
Bio Engineer - Edit at least 25 creatures using the Creature Tweaker
Palm Greaser - Pay 50 bribes
Maxis Scout - Acquire 100 badges
Empire Builder - Max out colonies on 10 planets
Quietus Star - Destroy 20 different planets
Quest Master - Finish 150 missions
Gunner - Destroy 500 spaceships
Identity Crisis - Build an alliance between two races you created
Thief - Steal 50 crates of spice
42 - Discovery the center of the universe
Manifest Destiny - Discover Earth
Careless Parent - Lose at least five planets
Alter Ego - Play Space stage using all 10 archetypes
Alter Ego's Alter Ego - Get Master Badge Level 10 using all archetypes
Zealot Passion - Play as Zealot
Warrior Passion - Play as Warrior
Bard Passion - Play as Bard
Knight Passion - Play as Knight
Wanderer Passion - Play as Wanderer
Trader Passion - Play as Trader
Shaman Passion - Play as Shaman
Scientist Passion - Play as Scientist
Diplomat Passion - Play as Diplomat
Ecologist Passion - Play as Ecologist
Zealot Hero - Get Master Badge Level 10 as a Zealot
Warrior Hero - Get Master Badge Level 10 as a Warrior
Bard Hero - Get Master Badge Level 10 as a Bard
Knight Hero - Get Master Badge Level 10 as a Knight
Wanderer Hero - Get Master Badge Level 10 as a Wanderer
Trader Hero - Get Master Badge Level 10 as a Trader
Shaman Hero - Get Master Badge Level 10 as a Shaman
Scientist Hero - Get Master Badge Level 10 as a Scientist
Diplomat Hero - Get Master Badge Level 10 as a Diplomat
Ecologist Hero - Get Master Badge Level 10 as a Ecologist
Split Personality - Complete 'change archetype' mission
| Game Name | Spore |
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| Original US Release |
Sept. 7, 2008
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