After finishing my first playthrough of Fallout: New Vegas, I found myself still hungry for a post-apocalyptic setting. When I finished Fallout 3, I got into S.T.A.L.K.E.R.: Shadow of Chernobyl shortly thereafter, and enjoyed it (even if I found it a flawed experience, which I describe in my review here). So I recently picked up the latest entry in that series, Call of Pripyat, when it was on sale on Steam. So far I'm really enjoying it. It's a very different experience (it has a Russian environment with no real towns to speak of, a bleaker outlook and less humor, but an even more unforgiving inventory management system). It's pretty fun just to wander the desolate landscape and hunt for artifacts. So far, no huge bugs and no crashing to the desktop, so that's a really nice change of pace, but I did come across this really bizarre encounter after taking out some mercenaries. Fun with S.T.A.L.K.E.R.'s physics engine, I guess. We'll see if the story can match up with that in the original S.T.A.L.K.E.R., but I'm optimistic for now.
S.T.A.L.K.E.R.: Call of Pripyat
Game » consists of 3 releases. Released Feb 02, 2010
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