Star Wars: The Force Unleashed
Star Wars: The Force Unleashed is a video game that consists of 26 releases|
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3D Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles! |
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Abilitease Darth Vader is awesome :( Sadly, you only get to play the first level as him before being busted down to his scrub apprentice |
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Achievements Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus materal, and are sometimes solely for bragging rights. |
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Aliens Extraterrestrials appear in many, many video games in a massive variety of styles. Sometimes they're evil bloodthirsty invaders, sometimes they're adorably cuddly sidekicks, and sometimes they're very much like us. |
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Alternate Costumes Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play. |
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Anti-Hero A person in a hero role who lacks heroic qualities. |
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Attachments Objects in video games that augment the users abilities. |
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Backtracking Backtracking is the act of navigating through previously explored areas, usually for the purpose of progressing in an objective-based adventure game. Players who are lost may also backtrack to reorient themselves. |
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Battle meditation One of the Force Talents in TFU is Battle Meditation, which allows Starkiller to charge powers quicker. |
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Boss Fight A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists. |
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Breast Bounce Notorious tendency for visual mammary vibrations in video games, especially fighting games. Apparent in many series such as King of Fighters, Dead or Alive, and Soul Calibur. |
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Button Mashing Button Mashing is a concept used to describe any game or gameplay wherein skill is an aside to how fast a player can hit the buttons on the controller. |
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Changing Sides Perhaps the good guys become the bad guys, or perhaps you simply change your mind - but either way, your friends are now your enemies. |
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Character Select Screen A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings. |
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Combo Typically found in fighting games, combos are a series of strung-together moves. |
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Demo Some games include short unplayable demonstrations that can be viewed to give yourself an idea on how to play. |
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Destructible Cover Destructible cover is an increasingly popular gameplay element in shooters, uniting destructible environments with cover mechanics to discourage overly defensive play. Just like you, that piece of concrete isn't going to last forever. |
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Digital Molecular Matter Digital Molecular Matter, or plainly DMM, is a middleware physics engine developed by Pixelux. |
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Double Jump A double jump is the ability to jump while already in mid-air to get some extra lift. It totally violates the fundamental laws of physics, but we try not to think about that. |
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Downloadable Content Downloadable Content is anything that adds content on to an already-released game, whether it be new songs for Rock Band or new cars for Forza Motorsport 2. |
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E3 2007 The 2007 E3 Media & Business Summit took place at the Barker Hangar in Santa Monica, California on July 11-13. |
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E3 2008 The 2008 E3 Media & Business Summit took place at the Los Angeles Convention Center in Los Angeles, California on July 15-17. |
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Easy Achievements It's a little too easy to unlock achievements in some Xbox 360 games. |
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Easy Mode It may seem like bottom rung, but its your best friend when you just HAVE to find out if the Princess is in the castle and your date is waiting for you. Go ahead and hit those crosshairs until your shame is backlit by neon text outline, just don't expect any acheivments! |
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Escort Mission Gameplay mechanic that requires the player to protect and/or follow an NPC (or multiple NPCs). Generally unpopular due to frequent unstable artificial intelligence of the NPC being escorted. |
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Euphoria Physics Euphoria is an animation engine created by NaturalMotion, designed to simulate real-life reactions and create a survival instinct in AI, such as grabbing onto a ledge to prevent themselves from falling. |
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Experience Points Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task. |
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Explosion Something that blows up in a huge firey hell! Usually due to ill placed explosives or general "accidents" |
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Female Dropship Pilot Envisioned by the prominent science fiction author Robert A. Heinlein and popularized by the movie Aliens, the Female Dropship Pilot is always ready to pull your bacon out of the fryer. |
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Finishing Move Finishing moves are typically moves that end a fight in a traditional fighting game. |
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Galactic Civil War Taking place in the Star Wars Universe, the Galactic Civil War was a conflict fought between the Galactic Empire and Rebel Alliance. The Galactic Civil War was featured in many Star Wars games and other media and is one of the most richly realized stories in the history of entertainment. |
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Galactic Empire The Galactic Empire was the galactic government established by Supreme Chancellor Palpatine in the Star Wars Universe. |
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Game Over Game Over originally appeared in pinball machines, and later, arcade machines. When you lose at a game, it is game over. |
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Games continuing the storyline Video games that pick up the story where the movie or book left off. |
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Gesture-based Controls Controlling by using different gestures such as touch, swing, twist, flick, and more! |
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Good Vs. Evil Some games allow a character to take a path of either good or evil. It is up to the player to decide which. |
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Havok Physics Havok Physics (Havok) is a physics API developed by Irish company Havok and released in 2000. It is used in video games as a physics engine, allowing for realistic interactions between in-game entities. |
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Health Health is a value that gauges how much damage a player can take in a game before they die or pass out. Also known as Hit Points (HP) or Life in some games - not to be confused with Lives. |
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Hero turned evil This concept involve a character of the hero archetype that, at some point in the storyline, turn against the forces of good and becomes evil. |
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Homing Orbs Brightly coloured orbs, which often contain contain experience points, that home in towards the player. |
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Human Humanity is responsible for amazing accomplishments as well as incredible atrocities committed against both themselves and the planet which they call home. |
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Hyperspeed Hyperspeed is traveling faster than light. It is used to move through space rapidly despite the incredible distance between places. |
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Innocent People Die That's right! Doesn't matter if they mind their own business or act like Mother Theresa; They're still going down. *NOTE* This is a plot device and should not be affiliated with the Player Characters decisions. |
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Itunes Games The iTunes Store is digital distribution platform that allows iPod and iPhone games to be sold; iPhone games are sold though the App Store. |
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Leveling Up Starkiller gets Force spheres to level up his combos, his force powers, and his passive force abilities. |
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Lightning Manipulation The ability to control the direction and/or behavior of lightning; this may also be connected with the ability to generate lightning. Many games involve characters with lightning element attacks. These are unique because of their potency with water. |
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Loading Screens Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three. |
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Love Love is a powerful story telling element that can connect characters or drive a story. There are many video game characters are have fallen in love with someone or something. |
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Melee From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime. |
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Mentor Many great heroes had to learn their skills from someone. This person would be the one. |
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Moral Decisions Moral dilemmas presented to the player that often have significant effect on the story or other characters. |
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Motion Control Using gestures with the controller to control on-screen actions |
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Multiple Endings Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player. |
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Mysterious Ally A character whose intentions seem to be to help the player character, but their motives are unclear. |
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New Game Plus A mode that allows a game to be replayed after a first completion, carrying over items, experience, weapons, and other elements from the first playthrough. Occasionally levels also differ in the successive playthroughs. A famous early example is the Second Quest in the Legend of Zelda. Common in RPGs. |
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No Blood Various games purposefully don't include blood when realistically there should be fountains of gore to avoid getting an adult rating and sell to a wider audience. |
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Physics Manipulation Physics play an important part in this game in solving puzzles and/or combat. Notable examples include the Gravity Gun from Half-Life 2, and the Force Powers from Star Wars: Force Unleashed. |
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Planet Jumping A form of level transition, mainly used in the early 90's. The act of travelling from one planet to another. |
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Player Character Any character you play in a game is a PC, or a character controlled by the player, as opposed to a non-player character (NPC), character controlled by the game or AI. |
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Pseudonym A pseudonym is a fictional name that is different from the owner's real or legal name. They can be pen names, secret identities, or even alternative names because their real name is unpronouncable or shouldn't be said. |
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Quick Time Event Originating with the LaserDisc game Dragon's Lair, Quick Time Events now show up in all sorts of games as a way to make cinematic cutscenes slightly more interactive. |
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Ragdoll Physics A physics system used to procedurally generate life-like body movement. |
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Rancor Rancors appear in mass quantities as enemies on Felucia |
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Real-Time Combat Combat where most or all combat actions taken by the player are performed immediately, as opposed to being entirely sequenced. |
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Rebel Alliance The Rebel Alliance is a rag-tag band of freedom fighters that opposes the Galactic Empire during the Galactic Civil War. |
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Robots If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list. |
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Romance Juno and Starkiller... Sitting in a tree... K-I-S-S-I-N-G |
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RPG Elements A mechanic that allows the player to level up and/or have an inventory system without the game actually being an RPG. |
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Saber Throw Throwing the saber and manipulating it using the Force |
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Shaved Head A head that has had it's hair removed by a razor or other sharp object. |
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Sith Serving as polar opposites to the Jedi, they revel in dark side of the Force and lust power above all else. Sith Lords are identified by their "Darth" title, while lesser Sith and Dark Jedi are not allocated this title. |
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Skill Points Player assignable points that unlock or enhance skills allowing for character customization. |
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Snow Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes. |
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Stormtrooper Iconic blaster fodder which appears in any good Star Wars game. Originally "created" during the Clone Wars to form the army of the republic. |
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Super-ness Super-ness is a game concept that can relate to many different aspects of video gaming. Examples include super moves, super-powers and demonstrating feats that a normal human is not capable of |
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Telekinesis The ability to manipulate objects with one's mind. Telekinesis is often displayed as an incredibly powerful ability. |
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The Force The Force is an energy field created by all living things, that surrounds and penetrates living beings and binds the galaxy together. It Is the source from which Jedi draw their power and abilities. |
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The Jedi The Jedi are members of an ancient religion in the Star Wars universe that focuses on keeping balance in the Force. The ruling body of this religion is the Jedi Counsel. |
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Tie-In Videogames that, for better or for worse, are based on an existing non-videogame franchise. Usually drawn from movies, tie-in games have also been made about TV shows, novels, and even crappy pop bands. |
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Tragic Hero A tragic hero is often a protagonist who makes several mistakes to fall from glory, or is affected by tragedy, and seeks revenge or redemption. |
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Training Mode Here you can train combos and moves |
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Unlockables Extra objects, characters, or content in a game that can only be accessed after completing a certain task, such as beating the game. |
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Unreliable Mentor The unreliable mentor is there to teach and guide you sometimes. Though other times, you just don't know what their intentions are, and whether you should trust them or not. |
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Unskippable Cutscene That most heinous of crimes. |
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Villain turned good A concept where there is a villain in the story that either allies with the forces of good, or outright becomes one of the heroes. Sometimes this occurs in later games. |
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Voice Acting Voice Acting is the creative process (some would say art) of providing voices for characters in games, television shows, films, radio programs, and other forms of media. |
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Wilhelm Scream A wilhelm scream is located in The Force Unleashed on the Imperial Raxus Prime level, during a short cinematic where Starkiller throws a pilot out of his ship. |
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Wookiees These arboreal creatures come from the planet Kashyyk. They are physically taller then humans and are very strong. |


