Something went wrong. Try again later
    Follow

    StarCraft II: Wings of Liberty

    Game » consists of 10 releases. Released Jul 27, 2010

    The first chapter in the StarCraft II trilogy focuses on the struggles of the Terran race, as seen through the eyes of Commander Jim Raynor, leader of the rebel group Raynor's Raiders.

    A bit to safe?

    Avatar image for mikael
    Mikael

    40

    Forum Posts

    90

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #1  Edited By Mikael

    So with Blizzard really playing it safe not changing the gameplay much at all, is that good or bad? I personally like it, I always felt that the original was fine besides some few minor things (which seems to be taken care of). The changes to the single player seems really interesting and I hope they do something really good with Battle.net.

    So what do you think? Are they playing a bit to safe?

    Avatar image for tec3297
    tec3297

    1258

    Forum Posts

    1319

    Wiki Points

    0

    Followers

    Reviews: 5

    User Lists: 0

    #2  Edited By tec3297

    Not at all

    Avatar image for noremnants
    noremnants

    439

    Forum Posts

    1475

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #3  Edited By noremnants

    Blizz goes by the philosophy of "If it aint broke don't fix it". They don't like to try crazy new ideas a whole lot but they do perfect existing ideas.

    Avatar image for tovan
    tovan

    658

    Forum Posts

    416

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 1

    #4  Edited By tovan

    There really isn't much reason to change the mechanics, it works fine the way it is and people love it. Changing it would just cause more problems, just look at the Diablo 3 change in art style.

    Avatar image for giyanks22
    giyanks22

    2950

    Forum Posts

    816

    Wiki Points

    0

    Followers

    Reviews: 17

    User Lists: 5

    #5  Edited By giyanks22

    Blizzard is really an ingenious developer. They look at all these developers who are constantly updating the sequels with more unnecessary crap... cough...Bungie...Halo 3...Forge Mode...Cough..., but instead Blizzards says" Wait this is probably one of if not the best RTS ever...why should we change anything that people loved, and still love today. It really is going to be an incredible game.

    Avatar image for termite
    Termite

    2428

    Forum Posts

    409

    Wiki Points

    0

    Followers

    Reviews: 13

    User Lists: 0

    #6  Edited By Termite

    Yeah, a bit too safe in my opinion but Blizzard isn't known anymore as a big groundbreaking company

    Avatar image for darklegend
    DarkLegend

    1383

    Forum Posts

    837

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 2

    #7  Edited By DarkLegend

    Very safe, the original were solid.

    Avatar image for scamp115
    scamp115

    20

    Forum Posts

    683

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 4

    #8  Edited By scamp115

    After having had a chance to play the game at the Blizzard World Wide Invitational, I would have to say that playing it safe is a bad thing. The game felt so similar to the first one that they might as well have called it Starcraft: Face-Lift Edition. I still love the first one, and I agree whole heartedly that it is essentially perfect. I just personally feel that Blizzard needs to wake up to the developments in the RTS genre over the last 10 years. I think the best example is of shifting focus off of base building. Company of Heroes and even Battle for Middle Earth are great examples of games that reward the player for map control and not base building. The weird thing is that Blizzards seems to be trying to shoehorn that stuff into Starcraft II, while retaining the old mineral and vespene gas collection. By that I mean they have made it so that Vespene geisers deplete insanely fast, forcing the player to expand to other geisers. I understand how a radical shift would annoy many players, but I would love to see a new Starcraft that doesn't feel 10 years old. If you want that play the original, it still has legs even after 10 years.

    Wow that was insanely long winded, for that I apologize.

    Avatar image for adoggz
    adoggz

    2081

    Forum Posts

    165

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #9  Edited By adoggz

    nope, they did great. well unless you're kotaku.
     
     
     
    whoever did this is a bad person.

    Avatar image for imsh_pl
    imsh_pl

    4208

    Forum Posts

    51

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 4

    #10  Edited By imsh_pl

    How could they try to fix a perfect RTS?
     
    SC II has the most fun multiplayer I've ever experienced, so what if it's not innovative.
     
    Something uninnovative is bad only if it's repetitive.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.