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Game » consists of 0 releases. Released 1998
The act of building something. Using resources to build units, buidlings, structures of any kind.
An Expansion brings new missions, modes & new story elements to a full product title. Expansions typically require a full version game to function, but there are also stand-alone packs as well.
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
Never Ending Games is a self-explanatory concept in which a game is unbeatable and never ends, due either to the game having no true ending or because the game is not saved (or truly continued) after the last section of the game.
The floating farm unit that provides supply for the sprawling Zerg army in the StarCraft universe.
Professional gaming is the world where players make a salary by playing games for a professional eSport organization. The professional gaming scene is built upon tournament managing organizations like TheCGS, ESWC, WCG and their sponsors.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
The option to display dialog and other information with text on screen.
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