How has everyone enjoyed this?

#1 Posted by Sackmanjones (4610 posts) -

So I've been watching the quick look and I'm really interested in the game now. I wasn't great at warhawk but I definitely saw potential in loving it. I'm just curious on how is liking the game? How does the base building stuff feel? Thanks for the help guys!

#2 Posted by connerthekewlkid (1773 posts) -

i love it its like warhawk except you build the structure's (and the infantry combat is actually functional)

#3 Posted by ToxicFruit (1713 posts) -

Its not out here yet but i really enjoyed what i played in the beta.

Ill definitely pick it up

#4 Posted by TentPole (1858 posts) -

I think it is great.

#5 Posted by Sackmanjones (4610 posts) -
@connerthekewlkid @TentPole just curious from you guys. Does it take an insane amount of ammo to kill people in infantry combat? I remember it taking forever in warhawk and it really turned me off on it. Thanks again
#6 Edited by TentPole (1858 posts) -


Assualt Rifle: More than Call of Duty. Significantly less than Gears of War.

Shotgun: One good hit

Sniper: Two to body, one to head

#7 Posted by connerthekewlkid (1773 posts) -

@Sackmanjones: yeah not much to kill people.

#8 Posted by Xeiphyer (5590 posts) -

I put a good 20 hours into the beta, really enjoyed it. Can't wait to pick this up when it hits PSN (Sounds like this upcoming week)

#9 Edited by project343 (2807 posts) -

@Sackmanjones: Fucking loving it. Big fan of Warhawk, and I adore the additional RTS elements. I find myself focusing more on base defense than base raiding, but I suppose that lines up with my TF2 class of choice: the Engineer. I think it could be the most impressive shooter-RTS hybrid game I've ever played. How they merge typical 'research' buildings into a shooter is insane: want to upgrade your team with sniper rifles? Build a watch tower, and anyone can nab one. Beautifully designed.

The one thing that I'll say is to manage expectations for the campaign. It's... functional. Nay, it's better than I thought it was going to be. It isn't simply sets of repurposed multiplayer maps with overlayed NPC dialogue and cutscenes, but calling it a really compelling tutorial is pretty accurate.

#10 Posted by Sackmanjones (4610 posts) -
@project343 So I picked it up yesterday. I "think" I'm enjoying it. I feel like this is a game you need to really get used too before it starts to click. I've played almost zero of the campaign but I will. I just really wanted to get into the meat of the game. If you have any tips I would really appreciate it
#11 Posted by project343 (2807 posts) -

@Sackmanjones: My tip would have been to go through the campaign before even looking at the multiplayer. It's short and does a solid job at slowly introducing the mechanics to you.

#12 Posted by Ninja_Welshman (469 posts) -

Bought this today and I suck SO bad!! Really not enjoy it. Going to give it a few more days but if it doesn't click I'm trading it in.

#13 Edited by csl316 (7385 posts) -

My first impression wasn't great. I was getting quick matched into 4 person games on 32 person maps. This happened several times.

Then I did what I did in Warhawk, which is 32 player zone matches. And after a couple hours today... holy shit, it's awesome. Zones tends to set up choke points with insanely explosive battles that stack up with the best that Warhawk had to offer. Winning a match is exhilarating, while slowly losing it becomes incredibly stressful but still fun (especially if you hold the damn line and stabilize the game).

I had a few points where I was just running around looking way ahead, and you have lasers and hawks and explosions and drop pods just falling everywhere. It's something to see. The one thing I miss? Hovering with hawks, although the mobility did make them a bit too powerful in the past.

Favorite moment, though? Flying cloaked into a base, landing with my flak cannon, and triple killing 3 separate walking mechs before they realized what hit em. The game can get mindless if you just wanna run into battle with a tank over and over, but there's definitely the type of tactical depth that made me fall in love with its predecessor. Great stuff.

@Ninja_Welshman: That was my initial impression with Warhawk years ago. I didn't know what the hell was going on, and I just jumped in jeep turrets hoping for the best. Took a few hours, but it clicked and became my favorite multiplayer game for a year or so. Luckily, Starhawk should make it a bit easier to get moving (one, there's no launch connection issues, and two, there's an actual tutorial/campaign). Best advice I can give is watch the map a bunch to try figuring out where you can be most effective. And pick your battles. Rarely will you do much good running head on into artillery battles with nothing but an assault rifle.

#14 Posted by RubberFactory (284 posts) -

I wanna try it, but I remember how insanely good people got at Warhawk and I'm guessing that alot of those players skills are carrying over to this game.

#15 Posted by sickman87 (19 posts) -

It's great, but people are starting to exploit the B&B system to dominate "strategically challenged" teams. Rushing bases with a fleet of tanks, surrounding your flag with like 15 turrets, spamming cluster bombs, etc. Leads to a lot of lopsided matches. Maybe once people learn the strategies it will balance out more. Still definetly worth playing if you liked Warhawk.

#16 Posted by Ninja_Welshman (469 posts) -

Ok, so I tried Zone mode. Found this much easier to get to grips with. We had a couple of good Hawk pilots which kept there Hawks busy and off my ass. This made a hell of a difference! Was a close game all the way which we won in the end. But, the most important thing was I felt I was actually contributing to my side. Capping/defending Zones and harassing there Hawks with rockets. Going to stick with this mode for now till I get to grips with everything that goes on. Who knows I keep this game yet?

#17 Posted by MightyDuck (1441 posts) -

I played my first rounds of CTF and team deathwatch. I felt like I was more of a hindrance to the team. I'll have to give zones a shot. Hopefully that'll get me better acclimated. The game is definitely good, but frustrating when you aren't doing so well when you start off.

#18 Posted by juice8367 (427 posts) -

If its really comming out on PSN this week I'll prolly pick it up

#19 Posted by Sackmanjones (4610 posts) -
@Ninja_Welshman: I don't know if you got rid of the game yet but I would love to help out another newbie. But before I waste my time, do you still have the game?
#20 Posted by MightyDuck (1441 posts) -

@Sackmanjones: I think I got a few games of CTF with you earlier Sackman.

Good stuff! Although, I feel like I'm still not quite sure what I'm doing. I understand the armory, watch tower, ARM, and turrets, etc. What do you need to build so that you can spawn further away from your base?

I feel like I'm close to making sense of it all, but boy am I having a hard time actually shooting anyone. I think most of my kills have been from running enemies over in the Razorback.

#21 Posted by Sackmanjones (4610 posts) -
@MightyDuck: If you kinda wanna know everything about building I would suggest the campaign. Its OK at best but its a great tutorial for the multiplayer. Anyway, to answer your first question, outposts are what you make as a new spawn point. Secondly, I know what you mean about the shooting. Depending on where you are, you really need to use the guns in the stronghold (Shotgun and Rockets) The rifle is definitely for long(er) range but when someone gets pretty close you definitely need to go to the shotgun.  
Hey if you wanna add me on your friends I'd definitely love to get a game in again! I believe when were playing I was escorting you when you had to flag and then accidentally ran into you haha
#22 Posted by MightyDuck (1441 posts) -

@Sackmanjones: Haha, yeah I was shocked that I was able to actually capture their flag a couple of times.

I'll shoot you a friend request next time I'm online to get some more games in. The campaign sounds like a good idea as well. I think I only made it through the first two tutorial missions so far, so I'm sure there is more to learn from it.

It definitely seems like a game that is more enjoyable with a solid team around you. There are moments when it really comes together. I'm hoping I'll enjoy it more as I start to figure more of it out.

#23 Posted by Sackmanjones (4610 posts) -
@MightyDuck: Ya I jumped into multiplayer without touching the campaign and I had no idea what to do. Right Now I think I'm on the last mission and I know SOO much more and my performance online has increased a ton
#24 Posted by falserelic (4955 posts) -

I bought this game along with operation flashpoint Red River. At first this game started off kinda boring, but it picks up and turnsout to be alot of fun. The story is cliche but the gameplay is enjoyable.

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