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    State of Decay

    Game » consists of 6 releases. Released Jun 05, 2013

    State of Decay is an ambitious zombie apocalypse survival game set in a current-day open world that asks "What would you do if it really happened?"

    PC release date?

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    Dizzyhippos

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    Any word on when this is coming to PC?

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    Moztacular

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    #2  Edited By Moztacular

    Nothing so far, just that it is coming! After watching the various videos for this game I can tell the game would benefit from a PC release that could hopefully cut out the frame rate/pop-up issues and perhaps allow multiplayer or at least community made multiplayer mods.

    That being said I had over $20 in xbox points sitting around in my account and bought the game anyway last night and am happy to be playing. I think I'll probably still get the PC version when it is released, but it sounds like it might be months away rather than "end of June" though we can keep our fingers crossed! The game has good groundswell support right now so hopefully this will encourage them to set a date and make it public sooner rather than later.

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    themangalist

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    No word for the exact release date, but I'd think in at least a year since they had a contract with microsoft.... but this really looks like that single player Zombie survival game I was desperately waiting for, so I'm just as excited as you are for the PC version.

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    Dizzyhippos

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    I very seriously doubt its selling well on xbla but its totally the kind of game that people would look at on steam and say meh its 20 I will give it a shot

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    Funkydupe

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    @dizzyhippos: Why didn't they go for PC and Steam right away, do we know? I mean, if they have ambitions of adding multiplayer + even an mmo-like mode that seems like the appropriate platform.

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    Dizzyhippos

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    @dizzyhippos: Why didn't they go for PC and Steam right away, do we know? I mean, if they have ambitions of adding multiplayer + even an mmo-like mode that seems like the appropriate platform.

    Probably because its a microsoft studio's joint, might be on the windows store but who the fuck uses that POS

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    Darji

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    #7  Edited By Darji

    @dizzyhippos: Why didn't they go for PC and Steam right away, do we know? I mean, if they have ambitions of adding multiplayer + even an mmo-like mode that seems like the appropriate platform.

    If you publish on XBLA and if you want get advertised you have to do an time exclusive deal. So expect the PC version in 6-12 months...

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    scroll

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    We might get a similar deal to Mark of the ninja, who knows. It's a real shame that Microsoft published this game.

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    Krakn3Dfx

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    #10  Edited By Krakn3Dfx

    I dunno that I can wait, I might just end up buying it twice.

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    Banggoo

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    #11  Edited By Banggoo

    Now that we’ve got the basic development done and are into the polish phase of production, we took a look at our options. Our main priority (besides making you a kickass game) was not delaying the XBLA launch. We determined that we could launch a PC version shortly after the Xbox version without affecting our development schedule. Microsoft was into the idea as well, and offered us their full support.

    Credit Jeff Strain

    I don't know how long is "shortly" but they make it sound like a port for PC is relatively easy.

    Source: http://undeadlabs.com/2012/07/news/class3-for-the-pc/

    They also have post 360 release development plans here: http://undeadlabs.com/2013/06/news/almost/

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    bigjeffrey

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    #12  Edited By bigjeffrey

    I very seriously doubt its selling well on xbla but its totally the kind of game that people would look at on steam and say meh its 20 I will give it a shot

    200,000 + and counting.

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    gaminghooligan

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    I dunno that I can wait, I might just end up buying it twice.

    I think I will, I had points laying around I never use so I got it on 360. By the time it's on PC and modders have their way with it I'm sure I'll be able to justify another 20 dollar purchase

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    Funkydupe

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    Dizzyhippos

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    #16  Edited By Dizzyhippos

    huh weird never heard of it before the quick look and its selling well, well good for the dev's just hope they get the pc version out soon

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    Dezztroy

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    #17  Edited By Dezztroy
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    @dezztroy: You also have to consider that they have a small development team and are currently working on patches for the 360 version.

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    Dezztroy

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    @scroll said:

    @dezztroy: You also have to consider that they have a small development team and are currently working on patches for the 360 version.

    360-PC porting is a relatively simple matter, and they said there was a PC version coming months ago, so I would assume they have been working on it during. They also said that much of it depends on third parties, which is most likely Microsoft.

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    scroll

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    @dezztroy: It's easy to say that I doubt its actually that easy to do when you only have a couple dozen developers.

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