This week, it was my sworn duty to play 1000 Amps, a Metroidvania puzzle platformer. I really liked this game and it shouldn't have taking me all week to beat it, but you know what they say, unemployment is a full-time job. Well, I shouldn't say I've beaten it just yet, no matter what the completion meter says, because I've still got the final boss to go. I've never been great with bosses, mostly because I just don't find it fun to keep trying something until I get it right. The game seems to be suggesting the boss should be very easy with all of my abilities, but I just can't deal with all of its attacks being one-hit kills, I guess. I'll give it a few more tries, but if I don't finish, I won't be too worried. After all, the game does explicitly say that I've completed 100% of it.
Anyway, 1000 Amps is very good and I recommend checking it out. It's weird that I haven't heard more about it, but I guess indie games can't all get the same level of publicity. The only thing I found wrong with the game is that it runs on Flash, which I think is the cause of the severe lag which can occur when too many effects are on screen. My controls were literally taking 3-4 seconds to register in some cases. This happened quite a bit in the boss fight, so I can chalk it up to slowdown if I never finish.
Next week is 18 Wheels of Steel: American Long Haul. I've played 12 minutes of it before, according to Steam, and I remember it not working quite right for some reason, so I guess we'll see how that goes.