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Game » consists of 26 releases. Released Feb 06, 1991
The Izuna Drop's origin began in the 1969 manga called Ninpu Kamui Gaiden OP (The Legend of Kamui). Kamui learned this move from watching weasels leap from trees and attack birds. Many fictional ninja and/or video game characters use Kamui's move to this day, such as Vega (Street Fighter), Ryu Hayabusa (Dead or Alive / Ninja Gaiden), and Kage-Maru (Virtua Fighter).
This is a concept in fighting or other action games of attacking an enemy in order to keep the enemy in the air, unable to fight back. This is also a tactic in tower defense games of keeping the enemy on the battlefield longer by manipulating towers.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
a jumping or leaping kick often portrayed in action movies.
Karate is an umbrella term for a wide range of martial arts originating in pre-Japanese Okinawa.
Also known as wushu, Kung Fu is a family of martial arts developed in China.
In some action oriented videogames, the player is able to launch enemies into the air, and can sometimes proceed with follow-up attacks.
Martial arts are a popular set of skills that many video game characters possess. Martial arts are the cornerstone of any fighting game, and have influenced many platforming and adventure games.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
An opponent that typically appears around the halfway point in a level. Mini-Bosses are more formidable than the average opponent, though normally not as tough as the end-level Boss.
A fighting game concept in which a player using a particular character can fight against either the CPU or another player using the same character.
Muay Thai is a form of martial arts that is the national sport in Thailand. Modern kickboxing is a derivative of Muay Thai designed specifically as a counter to it.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
Music speeds up as the time runs out or a particular part of the game gets harder. Found in Street Fighter, Mario games, Sonic games, etc.
Never 'just' a nosebleed. Nosebleeds in video games have stories behind them, indicating symptoms of serious illness, drug abuse, the onset of mysterious psychic powers, or (in Japanese games) sexual arousal.
Characters that are overweight have more body fat than normal for their race, or at least look it. A character that is overweight may or may not have great strength.
Game bundled with gaming hardware (usually a console) in order to boost sales. Most often these games are first party titles, meaning that the hardware and software are products of the same company.
Parallax scrolling is a scrolling effect used in video game graphics, employing multiple scrolling layers to create the illusion of depth, for a pseudo-3D effect in an otherwise 2D scrolling game.
A piledriver is a professional wrestling move in which the wrestler grabs his opponent, turns him upside-down, and drives the opponent's head into whatever happens to be below.
Porting is a term used when a game designed to run on one platform is converted to run on a different platform. Quality varies, though some titles are packaged with extras.
Professional gaming is the world where players make a salary by playing games for a professional eSport organization. The professional gaming scene is built upon tournament managing organizations like TheCGS, ESWC, WCG and their sponsors.
Street Fighter II was one of the original fighting games in which projectile weapons were introduced
A designer can use a racial stereotype to make a character easier to understand, though in the process the character may come across as offensive and hurtful.
A weighty real-world issue that some games comment on, often through allegory. Unfortunately, other games can offend players in their depiction of different ethnicities, whether intentionally or not, thus becoming part of the issue themselves.
A fighting technique in which a character punches or kicks an opponent dozens in a short period of time, sometimes to the point that their fists or legs become blurred. It was commonly used in Video Games, Comics/Manga & Animation.
Games that make records. Often records like most played game, or critically acclaimed. There have been gaming records since the says of Pong and the Magnavox Oddysey.
A page about different rivals seen in video games, such as Shadow the Hedgehog, the numerous rivals from Pokemon games, and so on.
Classic form of numbering that gives things a more regal feel.
The Roundhouse is a kick taught in many martial-arts, though believed to have originally been conceived as part of a developed fighting system by monks for Shaolin Kung-fu. Notable real-life users include Bruce Lee, Chuck Norris, Jackie Chan, and Jet Li.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
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