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    Street Fighter III: 3rd Strike

    Game » consists of 9 releases. Released May 12, 1999

    The third and final iteration of Street Fighter III, including a wealth of gameplay and design revisions while introducing several new combatants.

    Will I need a joystick for Online Edition

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    AiAi

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    #1  Edited By AiAi

    I have always loved the look of 3rd Strike (the sprites are beautiful), and it looks like a lot of fun. I am excited for the new Online Edition, but I have some concern about controlling the game. I have a 360, and, as has been said before the d-pad is a mushy waste of time. I was able to make do in SFIV, however. My questions boils down to whether or not the parry system requires a level of precision that will make my standard controller useless. In short, can I have fun with this game if I don't want to shell out the dough for a stick?

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    shiftymagician

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    #2  Edited By shiftymagician

    Yea it's possible to have fun if you don't mind being disadvantaged often by dudes playing with sticks who aim for a high level of play.  If you can enjoy the rest of it and can handle what will be an unpredictable online experience, you should be good.

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    mesoian

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    #3  Edited By mesoian

    Eh. 
     
    I mean, What's your definition of "make due?" 

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    ThePhantomnaut

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    #4  Edited By ThePhantomnaut

    What you need is a stick/pad with microswitches and a CRT tv/computer monitor.

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    Maajin

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    #5  Edited By Maajin

    If you'replaying against other people with 360 controllers, you will have fun. Don't ever go online, though. I'm serious. Ever.

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    fripplebubby

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    #6  Edited By fripplebubby
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    CL60

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    #7  Edited By CL60
    @theplatypus said:

    If you'replaying against other people with 360 controllers, you will have fun. Don't ever go online, though. I'm serious. Ever.

    Eh, if it matches people up based on skill similar to SFIV online probably wouldn't be an issue. I'm not sure if it does this though, I haven't really been following this.
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    RaikohBlade

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    #8  Edited By RaikohBlade
    @b_dwarf: The inputs in third strike are much stricter than SF4. You won't be able to get away by mashing on the dpad, so you have to be very precise. Piano inputs are also very important for landing supers, and those are nearly impossible to do on a regular controller. 
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    Winger

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    #9  Edited By Winger

    For the online portion I wouldn't doubt you NEVER win a match against a stick player. Already got one and to me it's the only way to play, especially third strike, it's much more complex.

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    Three0neFive

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    #10  Edited By Three0neFive
    @ThePhantomnaut said:

    What you need is a stick/pad with microswitches and a CRT tv/computer monitor.

    Also, you can only play in a sterile environment during a full moon.
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    Pessh

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    #11  Edited By Pessh

    It's all about what you're most comfortable with, try shit out and go with what you like best. Top players have been using pads for years, albeit the minority.

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    ThePhantomnaut

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    #12  Edited By ThePhantomnaut

    @Three0neFive said:

    @ThePhantomnaut said:

    What you need is a stick/pad with microswitches and a CRT tv/computer monitor.

    Also, you can only play in a sterile environment during a full moon.

    Needs moar glasses.

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    StarvingGamer

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    #13  Edited By StarvingGamer

    Nah stick isn't necessary, it's all about what you're comfortable with and can execute on. It's true that a high level of precision is necessary but you CAN accomplish that with a D-Pad if you work at it. If you're finding that the mushy Xbox controller isn't working, I'd recommend picking up one of the newer controllers with the twisty transforming D-Pad or one of the MadCatz fightpads. One of the top SSFIV players in the world Wolfkrone uses a pad, and he uses C.Viper who is easily one of the most execution-heavy characters in the game.

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    CL60

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    #14  Edited By CL60
    @RaikohBlade said:
    @b_dwarf: The inputs in third strike are much stricter than SF4. You won't be able to get away by mashing on the dpad, so you have to be very precise. Piano inputs are also very important for landing supers, and those are nearly impossible to do on a regular controller. 
    I am even having massive problems doing supers on my stick lol.
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    taccyp

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    #15  Edited By taccyp

    I think that getting good with a stick is a much faster process than getting good with a pad (not saying that pad is "bad", it's just easier to learn on stick). Third Strike is a very technically demanding game and it's very strict with inputs. My best advice to you would be to buy a cheap, entry level stick. If you look hard enough to can find quality sticks in the 40-50 dollar price range. I started on the Hori Fighting Stick 3 and then upgraded to a madcatz TE many months later.

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    RaikohBlade

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    #16  Edited By RaikohBlade
    @StarvingGamer said:

    Nah stick isn't necessary, it's all about what you're comfortable with and can execute on. It's true that a high level of precision is necessary but you CAN accomplish that with a D-Pad if you work at it. If you're finding that the mushy Xbox controller isn't working, I'd recommend picking up one of the newer controllers with the twisty transforming D-Pad or one of the MadCatz fightpads. One of the top SSFIV players in the world Wolfkrone uses a pad, and he uses C.Viper who is easily one of the most execution-heavy characters in the game.

    That's still SF4, which has ridiculous input leniency. Third Strike is a totally different beast. I'd like to see Wolfkrone be halfway decent at Third Strike on a pad.   

    @CL60: I have the same problem when I play that game. With practice, it gets easier, but still. That's when you realize how easy it is to pull off ultras and supers in SF4. Third Strike kicks you in the face and makes you relearn the most basic things. Two low shorts with Ken into SA3 is harder than doing SRK > FADC > ultra with Ryu, even though an FADC requires more inputs. More inputs doesn't mean it's harder, folks. Not to mention a simple low forward into super in Third Strike, not only is it really hard, you have to be an expert in hit confirming as well. In SF4, hit confirming means links. Not so in Third Strike, you need to just be experienced and look for it the hard way.
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    CL60

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    #17  Edited By CL60
    @RaikohBlade: Yeah, I've never played the game before, and I just started and I'm sitting here trying to do supers as Oro and they are only coming out less than 5% of the time, and in SFIV I can do my ultras 100% of the time.
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    StaticFalconar

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    #18  Edited By StaticFalconar

    you tap forward at the right time to parry, so technically you don't need no fightstick for that (since MK has a bunch of moves that are tapping in some direction, and people don't say you need a fightstick to play MK), but it really comes down to what you're comfortable with. The days of being laughed at for using pad are over. I;ve seen people post on here so ready to shell out money for a stick, only to find out after they wasted their money, they should have gotten a 3rd party pad with a better D pad, since they just cannot get comfortable with a stick no matter what. 

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    StarvingGamer

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    #19  Edited By StarvingGamer

    @RaikohBlade: I've always found that I'm more accurate with directional inputs on pad and piano button inputs on stick, but I see no reason why it couldn't be the other way around. I don't know how technically demanding Tekken is in terms of inputs, but those players seem to have no problems executing on pad. It's true that they only use 4 buttons but either a fightpad or simple training of your left trigger fingers should let you work around that.

    It's true that if we were starting from 0 it may be easier to become proficient with stick than it is with pad. For a player that already has a significant amount of experience as a pad player, however, I believe it would be more beneficial to build on their existing abilities than start over from scratch in the opposite direction.

    EDIT: Also I don't know if Wolfkrone plinks or not but in general SSFIV players are no strangers to piano inputs.

    EDIT2: Also oddly enough I find it significantly easier to cr.MK hitconfirm Ken or Chun's Super in SFIII than to SRKxxFADCxxUltra and pull off 1 frame links in SFIV. Maybe I'm just weird.

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    RaikohBlade

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    #20  Edited By RaikohBlade
    @StarvingGamer said:

    @RaikohBlade: I've always found that I'm more accurate with directional inputs on pad and piano button inputs on stick, but I see no reason why it couldn't be the other way around. I don't know how technically demanding Tekken is in terms of inputs, but those players seem to have no problems executing on pad. It's true that they only use 4 buttons but either a fightpad or simple training of your left trigger fingers should let you work around that.

    It's true that if we were starting from 0 it may be easier to become proficient with stick than it is with pad. For a player that already has a significant amount of experience as a pad player, however, I believe it would be more beneficial to build on their existing abilities than start over from scratch in the opposite direction.

    I started out playing fighting games on pad, and you could say I had a decent amount of experience. I switched to stick, and though at first I was worse, I quickly started to improve my execution skills. It's not that hard to switch, you know. You're building on existing abilities in your head, and all you have to do is adapt them to a stick. 
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    SpartanAmbrose

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    #21  Edited By SpartanAmbrose

    @Fripplebubby said:

    Why are you asking Will to give you a joystick? I doubt he'll comply.

    Read the title again if you don't get my clever, clever pun.

    Don't worry, duder, I was thinking the same thing when I first read the title.

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    StarvingGamer

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    #22  Edited By StarvingGamer

    @RaikohBlade: I guess it's just different strokes. I started as a pad player then migrated to stick for a few years but I felt my personal skill ceiling had capped and now I'm back primarily to pad use where I'm more comfortable and significantly more consistent.

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    fang273

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    #23  Edited By fang273

    You could always start playing on a keyboard with ggpo while it's still up. If you enjoy the game enough, it's easy to migrate to a hitbox for about the same price as a madcatz TE.

    As far as playing with a pad goes, it's doable. You probably won't enjoy the game as much though, since it'll be much harder to get things to come out how you want them to.

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    TechHits

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    #24  Edited By TechHits

    If you played sf4 on a pad and enjoyed in I wouldn't feel pressured to run out and buy a stick. 

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    JJOR64

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    #25  Edited By JJOR64

    YES YOU HAVE TO HAVE IT

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    scarace360

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    #26  Edited By scarace360
    @ThePhantomnaut said:

    What you need is a stick/pad with microswitches and a CRT tv/computer monitor.

    Fuck ya man bust out the dreamcast copy.
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    psylah

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    #28  Edited By psylah

    I was torn between buying a fightstick and a fightpad, so I just gave up and bought a racing wheel.

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