My favorite combo is Balrog's Dashing overhead smash + low short to fierce headbutt Ultra/super.
That and Gen's hand slap loop.
Favorite move is probably Honda's down-towards roundhouse canceled into his command throw.
So hype when that happens.
Game » consists of 0 releases. First released on Feb 17, 2009
My favorite combo is Balrog's Dashing overhead smash + low short to fierce headbutt Ultra/super.
That and Gen's hand slap loop.
Favorite move is probably Honda's down-towards roundhouse canceled into his command throw.
So hype when that happens.
The correct answer to this question is obviously Dan's gadouken xx supertaunt xx Ultra
I'm starting to learn Able and I really like his S. HP > Change of Direction > FADC > C. HP > Roll > Falling Sky or Ultra if you don't roll. It just looks cool.
Akuma's J. HK, st.HP xx Fireball, FADC, st.HP xx HK Tatsu, FADC, HP SRK Combo.
Forward jump + high kick then sweep. :)
Works in any Street Fighter game :)
Hard air kicks with E. Honda. That man has incredibly large powerful legs!
Oh you mean the only combo every Balrog player knows and uses? Yeaaaahno. That's why fighting Balrog is so lame." My favorite combo is Balrog's Dashing overhead smash + low short to fierce headbutt Ultra/super. "
" @Symphony: Actually jumping fierce/roundhouse into standing fierce into low short into dash upper loop into whatever is pretty handy too and unlike your insane full bar and 2 bar + ultra combos mine are easy to do, easy to land, effective, and meter conservative. Also it's not my fault if you get hit by the overhead every time fool that's just the way the game goes. Learn to grab learn to block. And I agree Sakura is one of my favorite characters. "Oh hey, a predictable "its not my fault you suck" reply. Cause I totally said I can't beat Balrog. No it's quite the contrary. It's just boring as hell to see every single one play the exact same. At least flowchart Kens sometimes throw fireballs in the mix.
" @lordofultima said:It's not really hard, just requires a full bar and does less damage than a 2 bar combo." Akuma's J. HK, st.HP xx Fireball, FADC, st.HP xx HK Tatsu, FADC, HP SRK Combo. "Too bad that sounds fucking impossible to land 95% of the time. "
" @Koolaids_Back said:Gez look at you eh, gettin all angry at randoms...your all grown up now" @Symphony: Actually jumping fierce/roundhouse into standing fierce into low short into dash upper loop into whatever is pretty handy too and unlike your insane full bar and 2 bar + ultra combos mine are easy to do, easy to land, effective, and meter conservative. Also it's not my fault if you get hit by the overhead every time fool that's just the way the game goes. Learn to grab learn to block. And I agree Sakura is one of my favorite characters. "Oh hey, a predictable "its not my fault you suck" reply. Cause I totally said I can't beat Balrog. No it's quite the contrary. It's just boring as hell to see every single one play the exact same. At least flowchart Kens sometimes throw fireballs in the mix. "
" @Symphony said:IT WAS LATE OKAY?!" @Koolaids_Back said:Gez look at you eh, gettin all angry at randoms...your all grown up now "" @Symphony: Actually jumping fierce/roundhouse into standing fierce into low short into dash upper loop into whatever is pretty handy too and unlike your insane full bar and 2 bar + ultra combos mine are easy to do, easy to land, effective, and meter conservative. Also it's not my fault if you get hit by the overhead every time fool that's just the way the game goes. Learn to grab learn to block. And I agree Sakura is one of my favorite characters. "Oh hey, a predictable "its not my fault you suck" reply. Cause I totally said I can't beat Balrog. No it's quite the contrary. It's just boring as hell to see every single one play the exact same. At least flowchart Kens sometimes throw fireballs in the mix. "
I really like chuns st. strong into hazanshu.
People have a hard time dealing with that.
Buuuuuuuuuut the best thing shes got is hazanshu into super. Its hard to set people up into a situation where its useful sometimes
I wish they switched her super and the ultra
" @Jeffsekai said:I sure did, I would also accept I WAS DRUNK OKAY" @Symphony said:IT WAS LATE OKAY?! Oh crap, you already used that excuse, didn't you? :P "" @Koolaids_Back said:Gez look at you eh, gettin all angry at randoms...your all grown up now "" @Symphony: Actually jumping fierce/roundhouse into standing fierce into low short into dash upper loop into whatever is pretty handy too and unlike your insane full bar and 2 bar + ultra combos mine are easy to do, easy to land, effective, and meter conservative. Also it's not my fault if you get hit by the overhead every time fool that's just the way the game goes. Learn to grab learn to block. And I agree Sakura is one of my favorite characters. "Oh hey, a predictable "its not my fault you suck" reply. Cause I totally said I can't beat Balrog. No it's quite the contrary. It's just boring as hell to see every single one play the exact same. At least flowchart Kens sometimes throw fireballs in the mix. "
Sakura ex tatsu, light kick reset, jab shenningans
" Not even going to lie.. I love me some of that Guile- FADC > Air-Throw No joke. It's barely even a combo but I love it. It' so goofy. "For a second I thought you meant he could fadc a flash kick and air throw, I was getting excited. But of course you just meant focus crumple. Sigh.
I use one combo as Vega consistently, and it's fun as hell to pull off.
Focus Attack> Command Roundhouse juggle> EX. Wall Dive> Izuna Drop
I like the move where you try to slam out Akuma's raging demon to counter a jump-in but catch the enemy with a jab on accident and it makes your demon just slide him harmlessly across the screen.
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