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Street Fighter IV

Game » consists of 0 releases. First released on Feb 17, 2009

First released in arcades and later ported to consoles, Street Fighter IV is a rebirth of a beloved fighting series, using 3D characters and environments while retaining the franchise's core 2D game play. Gathering a massive fanbase, Street Fighter IV has been long awaited after years of drought.

iPhone version coming...

#1 Posted by YetiAntics (1468 posts) - 3 years, 3 months ago
#2 Posted by Ineedaname (4319 posts) - 3 years, 3 months ago

I don't think it'll be any good, but I'll get it just cause I can.

#3 Posted by Driadon (2915 posts) - 3 years, 3 months ago

Goddammit, you beat me by two minutes :(

#4 Posted by natetodamax (18927 posts) - 3 years, 3 months ago

That looks like it would be a pain to play.

#5 Posted by Weltal (2250 posts) - 3 years, 3 months ago

How the hell are you going to hit each of those buttons? What a strange thing to bring to the iPhone... and I'll probably buy it.

#6 Posted by YetiAntics (1468 posts) - 3 years, 3 months ago
@natetodamax said:
"That looks like it would be a pain to play. "

I agree, the touchscreen can be wonky sometimes and wont register. 
This will be like playing with a 360 controller or something (lulz)
#7 Posted by jaycee13 (502 posts) - 3 years, 3 months ago

looks pretty terrible. Why would they do this? just why?

#8 Posted by Jeffsekai (6948 posts) - 3 years, 3 months ago
@PantyshotMQN said:
"
http://kotaku.com/5472128/street-fighter-iv-brings-the-fight-to-the-iphone       There are a couple of screens out. Which makes me wonder why this hasnt been ported to PSP yet... Anyway, who here is planning to get it?  Now that i have an iPhone and can't take my PS3 to work, i might actually pick this up. "
So just because there making an iphone ver there cant be a PSP version later? Pretty sure PSP would take longer and as such but out a quicker version out to see how popular a portable version is.
#9 Posted by Scooper (7880 posts) - 3 years, 3 months ago

 Lmao, it's like they've been shrunk to midget size.
#10 Posted by lordofultima (6100 posts) - 3 years, 3 months ago

COMING TO THE GAMEBOY AS WELL! YESSSSss 
 
  

#11 Edited by Linkyshinks (9884 posts) - 3 years, 3 months ago

I could have sworn I had post ^^ 
 
Stoked, hope there's a PSP version in the works also. A refined version.

#12 Posted by Stang (4726 posts) - 3 years, 3 months ago
@Jeffsekai said:
" @PantyshotMQN said:
"
http://kotaku.com/5472128/street-fighter-iv-brings-the-fight-to-the-iphone       There are a couple of screens out. Which makes me wonder why this hasnt been ported to PSP yet... Anyway, who here is planning to get it?  Now that i have an iPhone and can't take my PS3 to work, i might actually pick this up. "
So just because there making an iphone ver there cant be a PSP version later? Pretty sure PSP would take longer and as such but out a quicker version out to see how popular a portable version is. "
huh?
#13 Posted by JJOR64 (18123 posts) - 3 years, 3 months ago

Wow...........   I would rather have the game on PSP or DS then fucking iPhone.                   Why Capcom, why?

#14 Posted by sodiumCyclops (2644 posts) - 3 years, 3 months ago
@JJOR64 said:
" Wow...........   I would rather have the game on PSP or DS then fucking iPhone.                   Why Capcom, why? "
Exactly. Although, it's still SFIV and if it's cheap, I will probably still get it anyway :P
#15 Posted by AniMoney (957 posts) - 3 years, 3 months ago

why?

#16 Posted by TooWalrus (11815 posts) - 3 years, 3 months ago

It does look awful, but that's not going to stop me from trying it out

#17 Posted by Raven_Sword (3271 posts) - 3 years, 3 months ago

How do this work exactly? Quarter circle motion for a fire ball? Seems kinda like a clusterfuck.
#18 Edited by Apathylad (3049 posts) - 3 years, 3 months ago

I wonder if I can perform Guile's ultra combo without the skin of my thumb getting burned off from friction.

#19 Posted by AjayRaz (12250 posts) - 3 years, 3 months ago
@AniMoney said:
" why? "
#20 Posted by misterpope (370 posts) - 3 years, 3 months ago

Uh....... huh?
#21 Posted by Red (5894 posts) - 3 years, 3 months ago

I can hardly pull off a Hadoken with a controller. 
How the hell am I supposed to do it on an iPhone?

#22 Posted by TheGremp (2064 posts) - 3 years, 3 months ago

Android version please? 
 
Bah, I'm dreaming.

#23 Posted by demontium (4698 posts) - 3 years, 3 months ago

Best idea ever.

#24 Posted by ArbitraryWater (8970 posts) - 3 years, 3 months ago

This seems like a bad idea.

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