Something went wrong. Try again later
    Follow

    Street Fighter IV

    Game » consists of 9 releases. Released Jul 18, 2008

    After nearly a decade in hiatus, Capcom's signature mainline fighting game series resurfaces with its fourth main installment, combining the traditional 2D gameplay with modern fully-3D graphics.

    Your face through a plane wing = extra damage

    Avatar image for specialbuddy
    SpecialBuddy

    1182

    Forum Posts

    845

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #1  Edited By SpecialBuddy

    So am i the only one that thinks that you should take extra damage if you get hit through the plane wing. Im not saying you should take tons more damage just a extra bonus. example: Rufus hitting you with the end of his ultra through the wing.

    Avatar image for jakob187
    jakob187

    22972

    Forum Posts

    10045

    Wiki Points

    0

    Followers

    Reviews: 8

    User Lists: 9

    #2  Edited By jakob187

    No.  Those are simply the "flashy background finishes".


    Sorry.
    Avatar image for handsomedead
    HandsomeDead

    11853

    Forum Posts

    -1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #3  Edited By HandsomeDead

    Are there any others like the plane wing?

    Avatar image for toowalrus
    toowalrus

    13408

    Forum Posts

    29

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #4  Edited By toowalrus

    No, I like my opponents to take damage when I hit them. Street Fighter doesn't need interactive environments.

    Avatar image for jjor64
    JJOR64

    19700

    Forum Posts

    417

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 5

    #5  Edited By JJOR64
    TooWalrus said:
    "No, I like my opponents to take damage when I hit them. Street Fighter doesn't need interactive environments."

    Avatar image for redrun
    REDRUN

    1475

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #6  Edited By REDRUN

    Too bad there is no longer barrels and crates to smash through. Does anyone else miss the Car Destruction and Barrel Drop Bonus Stage?

      

    Avatar image for staticfalconar
    StaticFalconar

    4918

    Forum Posts

    665

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 2

    #7  Edited By StaticFalconar

    Play Def Jam if you want interactive environments that actually matter.

    Avatar image for jjor64
    JJOR64

    19700

    Forum Posts

    417

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 5

    #8  Edited By JJOR64
    REDRUN said:
    "Too bad there is no longer barrels and crates to smash through. Does anyone else miss the Car Destruction and Barrel Drop Bonus Stage?

      
    "
    I do.  They should bring it back and make it online.  Now that would be awesome.
    Avatar image for specialbuddy
    SpecialBuddy

    1182

    Forum Posts

    845

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #9  Edited By SpecialBuddy

    Im not saying i want them or need enviornment damage im just saying i wouldnt really matter if it was there or not.

    Avatar image for redrun
    REDRUN

    1475

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #10  Edited By REDRUN
    SpecialBuddy said:
    "Im not saying i want them or need enviornment damage im just saying i wouldnt really matter if it was there or not."
    In the matter of my own opion,yes, the Street Fighter heritage demands it :)

    The wing damage, dude falling off his bike and valves releasing steam are all the little things that measure the shear power and force of those heavy impacts. Almost every level exept the training room have effects that are influenced by impacts, knockdowns and super/ultra finishes.
    Avatar image for pause
    pause422

    6350

    Forum Posts

    16

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #11  Edited By pause422
    jakob187 said:
    "No.  Those are simply the "flashy background finishes".

    Sorry.
    "
    Exactly..doing something like that would completely ruin how SF is meant to be. If you want that, you can expect to see it in SC or Mortal Kombat though.
    Avatar image for redrun
    REDRUN

    1475

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #12  Edited By REDRUN
    pause422 said:
    "jakob187 said:
    "No.  Those are simply the "flashy background finishes".

    Sorry.
    "
    Exactly..doing something like that would completely ruin how SF is meant to be. If you want that, you can expect to see it in SC or Mortal Kombat though."
    but isn't environmental damage already in the game. its all background animation with zero influence on player's HP or stun.
    Avatar image for redrun
    REDRUN

    1475

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #14  Edited By REDRUN

    thats what i said, except the explination of flashy finish... sorry i wasn't so clear. the background in the stages are influenced by the fighters and never vice versa. in regards to the question on top of the thread, no, I  have to disagree. There are examples where that idea does work in a fighting game, but not this one.

    need to sleep, my brain hurts.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.