I seen this article on EventHubs and thought it was funny. Providenceangle has made character mods for SFIV(PC). Here are a few videos this guy made. Check out his YouTube channel to see more of them.
PS3, X360
PS3, X360, PC
MAC, PC
PS3N, PS3, X360, PC
" You can't just rip the model. They use a completely different model structure, animation and rigging system, incompatible shaders, etc. Somebody would have to rip the texture files, recreate the model, then recreate the shaders. "I don't think you'd have to recreate the model but you'd have to rig it over again. You'd want to find some way to convert the model data, if you were going to recreate the model from scratch, you'd be better served making something original. Animation wouldn't be necessary for Garry's mod implementation.
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