The SFII cast is a great cast but there are characters from SFIII & SF Alpha/Final Fight that I would prefer over characters from SFII.
Here are my picks...
Zangief
Vega
Cammy
Fei Long
Balrog
Saget
Posted 4 months, 3 weeks ago
Posted 4 months, 3 weeks ago
Posted 4 months, 3 weeks ago
" @Gearhead said:If you wanna get really technical, it's not even the same kind of game as SFII or SFIII were. SFII was all about situational awareness, knowing your frames so you could anticipate moves. There was little to do with combos in it. SFIII started introducing combos, but it was still more about reading your opponent well. In SFIV, combos seem to be a much bigger part, and while situational awareness does seem to still be intact to some extent, it would seem that combo play has thrown some people off their game." I like all of the characters that we are allowed to talk about, I guess that's why the game is so good. "Yeah it's a good game but it's not the best in the series. "
Posted 4 months, 3 weeks ago
" @Kou_Leifoh said:Un no....SFIV is not the first SF game to go online." @Gearhead said:If you wanna get really technical, it's not even the same kind of game as SFII or SFIII were. SFII was all about situational awareness, knowing your frames so you could anticipate moves. There was little to do with combos in it. SFIII started introducing combos, but it was still more about reading your opponent well. In SFIV, combos seem to be a much bigger part, and while situational awareness does seem to still be intact to some extent, it would seem that combo play has thrown some people off their game." I like all of the characters that we are allowed to talk about, I guess that's why the game is so good. "Yeah it's a good game but it's not the best in the series. "Really, it's however you want to look at it. There's a lot of technical aspects that we could go into, like how SFIV has a very poor online lobby and search model to it...but it's also the first SF game to go online, so I don't expect them to get it right the first time."
Posted 4 months, 3 weeks ago
Posted 4 months, 3 weeks ago
SFIII is best known for it's precise timing and well balance gameplay. The parry was created in responds to fireball spammers which is why I like it. As for SFIV, the gamplay is fine but it's a step back from SFIII. Outside of the gameplay, the game seems too much fan service for people who only played SFII. As a matter of fact, casuals players weren't even aware of SFIII until SFIV was announced, like SF Alpha until SF Alpha III came out. As for the characters from SFII, I can be fine without some of those characters. Seriously, how many times can Capcom re-use those characters from SFII in future iteration? Look, I'm not overly nostalgic for SFII it's a great game, but people need to move on. "Well yeah, 3rd Strike had some more advanced ideas and gameplay. But the whole reason it wasn't as successful (other than the many different versions of II and the long lull in between) was because it deviated so far from the previous iterations in terms of characters and mechanics. I like the playstyle of 3rd Strike better (because for most characters, speed and aggression are a necessity), but SFIV definitely pulls off the character balance better (Sagat is not as harmful to character balance as Yun/Chun were in 3rd Strike).
Posted 4 months, 3 weeks ago
" @Kou_Leifoh said:I disgree about the character balanced was done better in SFIV.SFIII is best known for it's precise timing and well balance gameplay. The parry was created in responds to fireball spammers which is why I like it. As for SFIV, the gamplay is fine but it's a step back from SFIII. Outside of the gameplay, the game seems too much fan service for people who only played SFII. As a matter of fact, casuals players weren't even aware of SFIII until SFIV was announced, like SF Alpha until SF Alpha III came out. As for the characters from SFII, I can be fine without some of those characters. Seriously, how many times can Capcom re-use those characters from SFII in future iteration? Look, I'm not overly nostalgic for SFII it's a great game, but people need to move on. "Well yeah, 3rd Strike had some more advanced ideas and gameplay. But the whole reason it wasn't as successful (other than the many different versions of II and the long lull in between) was because it deviated so far from the previous iterations in terms of characters and mechanics. I like the playstyle of 3rd Strike better (because for most characters, speed and aggression are a necessity), but SFIV definitely pulls off the character balance better (Sagat is not as harmful to character balance as Yun/Chun were in 3rd Strike).Capcom said themselves before making IV that they considered 3rd Strike the pinnacle of the series gameplay-wise. But they weren't aiming to improve on that; they wanted to draw people in on the "nostalgia factor" (just look at all those Hot Topic NES-related shirts!) and new stuff like ultra attacks, while having similar gameplay to SFII. It has definitely sold well among average gamers, and is balanced enough for the hardcore, but I agree that hopefully they can do something more innovative the next time around."
Posted 4 months, 3 weeks ago
Posted 4 months, 2 weeks ago
" Ryu, Ken, Akuma and Sagat.Fuck off. "You cant ask Ryu and Ken to fuck off lol...there essential to the cast, plus there moves are easier to learn, which makes any new sf player confident that they can atleast get into the game with one character, without easy characters to learn and gain skill at the overall game with, it would turn off alot of gamers.
Posted 4 months, 2 weeks ago
"@Demo said:They're not any more essential to the cast as any other of the fighters. They are simply annoying, as scrub players and as CPU players.
" Ryu, Ken, Akuma and Sagat.Fuck off. "You cant ask Ryu and Ken to fuck off lol...there essential to the cast, plus there moves are easier to learn, which makes any new sf player confident that they can atleast get into the game with one character, without easy characters to learn and gain skill at the overall game with, it would turn off alot of gamers."
Posted 4 months, 2 weeks ago
" @SlayerNoMercy said:They are easily more essential than some of the other characters.
"@Demo said:They're not any more essential to the cast as any other of the fighters. They are simply annoying, as scrub players and as CPU players.
" Ryu, Ken, Akuma and Sagat.Fuck off. "You cant ask Ryu and Ken to fuck off lol...there essential to the cast, plus there moves are easier to learn, which makes any new sf player confident that they can atleast get into the game with one character, without easy characters to learn and gain skill at the overall game with, it would turn off alot of gamers."
A character that is easy to learn should not be overpowered or overskilled, else the novice players won't change to other characters. "
Edited 4 months, 2 weeks ago
" Blanka - cheap and encourages turtling, and no emphasis on combos or skill improvement Sagat - overpowered, kinda cheap even if they toned him down, and just kind of a boring characterFei Long - nobody uses himCammy - not combo heavy, just cheap and special move focusedVega - nobody uses himZangief stays! I don't see why they couldn't have fit in SFIII characters. Even though I never played SFIII those guys had way more character than the cast of II. "You used cheap in quite a few of those wordings...and yet you are saying 'Gief should stay? REALLY? I'm sorry, but I can't take anything you say seriously.
Posted 4 months, 2 weeks ago