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    Street Fighter V

    Game » consists of 8 releases. Released Feb 16, 2016

    The fifth numbered entry in Capcom's signature fighting game series revamps the game's mechanics yet again while using a new system for post-release content.

    Nash revealed.

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    hassun

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    #1  Edited By hassun

    Also a tiny bit of (what I assume to be) Dictator at the end.

    I'm not a big fan of teleports in fighting games. The MK series is already rotten with those.

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    ViciousBearMauling

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    Zombie Nash is so cool. Illuminati is actually confirmed.


    He looks a lot like Seth with the sonic boom teleport mix-up stuff.

    BRING ON URIEN!!!!!!!!! BRING HIM!!!!!

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    hassun

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    @viciousbearmauling: It would actually be interesting if they made him the Seth of SFV. I don't mean the end boss but moves/style wise.

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    Fredchuckdave

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    #4  Edited By Fredchuckdave

    Does posting in this thread work now?

    *gasp* It does! Teleports are annoying but in MK you just have a block button so it's not really a huge issue there. I'm getting better and better at blocking crossups so I don't really care that much but it's definitely something that can initially appear to be cheap (and certainly is cheap in some games).

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    ViciousBearMauling

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    Also, Fei Long has his name up on a sign in the back. Hint for whats to come.

    Man, they're really taking those glasses to Wesker-style levels.

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    FLStyle

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    ;_; What did Bison do to you Nash?

    Looks awesome, good addition to the cast.

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    StarvingGamer

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    Sooo sick! Since he has a teleport, I really hope he doesn't have Guile recovery speed on his booms. Also chainable ground-to-air crossup teleports lol. Well, I trust Capcom to balance it given how well they've done with IV and the fact that Combofiend is on the team.

    Where is this trailer coming from? Is this like, pre-GDC buildup or something?

    First Charlie and now Dictator with a cape what is this ALPHA!?

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    MEATBALL

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    Really really cool trailer. Charlie looks absolutely badass.

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    nnickers

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    I'm actually pretty bummed about this. Charlie was my favorite character when I was a kid and I really missed him during the SS4 renaissance. I was pumped when they hinted at his return with the first trailer, but now it looks like they've effectively made a new character and merely given it Charlie's name/hair. On top of that, I'll second the person before me who bemoaned teleporting in fighting games.

    Long story short: this doesn't look anything like the Charlie we've known and that leaves me deeply disappointed.

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    Zella

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    As long as most of his crazy cross up teleports have a heavy costs, either 1 or 2 super chunks or only being available in the instinct like mode that seems to be in the game, then I am pretty stoked for this. Regardless of if I use him he just looks sick to fight against. I would happily have FrankenCharlie kick my ass.

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    cmblasko

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    Suuuuuuuuper lame. Reminds me of Wesker from RE5.

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    Dan_CiTi

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    Y'all even played Ultra? This really isn't that far off from what Decapre was like.

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    Corevi

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    @cmblasko: Wesker in RE5 was amazing. So over the top, so fabulous.

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    PrivodOtmenit

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    @dan_citi said:

    Y'all even played Ultra? This really isn't that far off from what Decapre was like.

    Nothing like Decapre unless having a teleport is your only comparison point.

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    cmblasko

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    @corevi: Ha, maybe he's just a bit too much for me.

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    -KingSlime-

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    @viciousbearmauling: Eh I would take the sign with a grain of salt. I wish it was an easy confirmation, I was so glad he got in IV as early as the console version and that he was popular all over again I'd love to see him in V.

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