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Albatoss is a flying enemy from Super Mario Bros 2. They often drop Bob-Ombs from their claws.
Beezos are Shy Guys with insect-like wings mounted on their backs. They are armed with tridents and attacks by charging towards the player in a straight line.
Cobrat is a large serpent that often hides in vases in Sub-Con.
Digging is a strategic mechanic of many games. Digging allows the ability to unearth valuables and strategize pathways.
Whether it's a section of a game, a mission prelude or just a scary premonition; dreams are a common occurrence within video games.
Flurries are clumsy snow creatures that appear in ice levels of Super Mario games.
Invisible or cleverly hidden doors just waiting to be discovered. Logically, Hidden Doors often lead to Hidden Rooms.
A minor enemy in the Mario franchise, most notably appearing in Super Mario Bros. 2.
Ninji are ninja enemies seen infrequently in the Mario series.
Ostros are large, flightless birds that serve as transport for Shy Guys.
Phanto is a flying mask enemy from Super Mario Bros 2. It pursues the player relentlessly if they are holding a key.
A species of small bird from the Mario games. It is often seen riding a magic carpet and made is usually associated with Super Mario Bros. 2, where it was a somewhat common enemy.
Pokey is a cactus enemy often (although not uniquely) seen in the Mario series. It's body segments can be individually destroyed.
Porcupo are purple porcupine-like enemies that vex Mario and his friends.
Shy Guys are masked hoodlums of the Mushroom Universe.
A Snifit is a Shy Guy who spits bullets from behind the mask on their face.
Sparks, also known as L'il Sparkies, are a recurring enemy in the Mario universe. They are an electricity-emitting orb that normally follow a specific path.
Trouters are enemy fish that leap from the water in Sub-Con.
Tweeters are bird-like enemies that are very similar to Shy Guys.
Used in Super Mario Bros. via the pipe system. Warp Zones became popularized on the NES/SNES.
Warping allows the player to take a shortcut, bypassing part of a game.
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