Subroc-3D
Game » consists of 4 releases. Released July 1982
This early example of 3D gaming has players fire rockets from a submarine at incoming ships and UFOs. It was the first video game to use stereoscopic 3D, and the first commercial product to use active-shutter-based stereoscopic 3D.
Subroc-3D
Release name | Subroc-3D |
Platform | Arcade |
Region | Japan |
Developer | Sega, Matsushita Electric Industrial Co., Ltd. |
Publisher | Sega |
Release date | July 1982 |
Product code | None |
Company code | None |
Rating | |
Minimum Players | 1 |
Maximum Players | 2 |
Resolutions | N/A |
Sound Systems | Stereo |
Singleplayer Features | N/A |
Multiplayer Features | Pass and play |
Widescreen Support | No |
Notes | N/A |
Subroc-3D
Release name | Subroc-3D |
Platform | Arcade |
Region | United States |
Developer | Sega, Matsushita Electric Industrial Co., Ltd. |
Publisher | Sega |
Release date | July 1982 |
Product code | None |
Company code | None |
Rating | |
Minimum Players | 1 |
Maximum Players | 2 |
Resolutions | N/A |
Sound Systems | Stereo |
Singleplayer Features | N/A |
Multiplayer Features | Pass and play |
Widescreen Support | No |
Notes | N/A |
SubRoc-3D
Release name | SubRoc-3D |
Platform | Arcade |
Region | United Kingdom |
Developer | Sega, Matsushita Electric Industrial Co., Ltd. |
Publisher | Sega |
Release date | January 1983 |
Product code | None |
Company code | None |
Rating | |
Minimum Players | 1 |
Maximum Players | 2 |
Resolutions | N/A |
Sound Systems | Stereo |
Singleplayer Features | N/A |
Multiplayer Features | Pass and play |
Widescreen Support | No |
Notes | N/A |
Subroc
Release name | Subroc |
Platform | ColecoVision |
Region | United States |
Developer | Sega |
Publisher | |
Release date | 1983 |
Product code | 2614 |
Company code | None |
Rating | |
Minimum Players | 1 |
Maximum Players | N/A |
Resolutions | N/A |
Sound Systems | N/A |
Singleplayer Features | N/A |
Multiplayer Features | N/A |
Widescreen Support | No |
Notes | N/A |
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