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Game » consists of 1 releases. Released 1996
An online retro gaming streaming platform.
A sport focused on throwing the ball in the opponents.
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
Whether it's Super Scaler or Mode 7, growing and shrinking sprites/textures is a concept often used in sprite-based games. It was a popular technique used to create three-dimensional games with sprites, mostly during the 16-bit to early 32-bit eras. Sprite-scaling was an early form of 3D texture-mapping.
Whether with a button press or menu, taunts destroy friendships and can even make the computer go crazy.
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