Wow that seems brutal after watching the clear. Not sure he will manage this one, but maybe. I could see him figuring it out... except for a few of the insane mechanic parts that one has that I didn't even know about.
I was thinking of for a future level if this somehow doesn't break Patrick...... something so evil you could do with checkpoints...
I know Dan is anti checkpoint, but this is a way that could be absolutely soul crushing to include a checkpoint. I mean look at Patrick doing jeff's level, he was so happy with that checkpoint, and he actually left his Wii U on multiple days to avoid losing it.
What if, you after a very tough section, gave Patrick a checkpoint. He would be VERY happy. However, what if after that checkpoint [would have to be after a VERY difficult section to make the checkpoint feel meaningful, like the difficulty of the levels he has been playing] you make a TON of hard to avoid traps [hard to avoid even if you know they are there] that get you stuck, but you CANNOT DIE in. Perhaps with clever invisible block traps + one way door traps.
Much like earlier Giant Bomb levels. However, with the checkpoint there, you have to SIT THERE AND WAIT FOR THE TIMER TO COUNT DOWN, OR YOU HIT RESET AND GIVE UP THE CHECK POINT ENTIRELY. Think about it. How truly evil that could be. You just have to sit there, and wait, or do the entire section up to the checkpoint again. If well designed in execution [probably not a puzzle type thing] this could be just soul crushing for Patrick.
Plus, I noticed when Patrick played Jeff's last level, when he died a super long sound effect played once when he died in the right spot. Because Patrick would not reset the level [losing the checkpoint] he had to sit there and listen, to the ENTIRE sound effect before it would respawn him, and it was shockingly long. I haven't tested this or anything, but I think if you placed those super long sound effects on almost every possible death after a checkpoint, and he had to just sit there, and wait, and wait, plus those no death timer traps... Patrick would give up for certain.
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